Nintendo has released the version 1.1.1 update for Splatoon Raiders and revealed the update’s patch notes. Splatoon Raiders update 1.1.1 makes a gameplay change to the tank’s limiter, along with fixing several bugs.
Read up on the patch notes for the new update below, via Nintendo’s support website:
Splatoon Raiders Update 1.1.1 Patch Notes
General
- When releasing a tank’s limiter, you can now release it without holding down the A Button.
- Fixed an issue in which the feature to hide elements like the Showstopper Gauge when you don’t push any buttons for a certain period of time in the Hideout Ship or dungeons wasn’t working as intended.
- Fixed an issue in which the Emergency Damage Up effect was not applied to explosion damage added with the Splatchet’s Explosive Steps.
- Fixed an issue in which you occasionally couldn’t move after using a Splatchet immediately after having done a Squid Roll from a wall.
- Fixed an issue in Soyu Cliffs, in which a Fish Stick would occasionally move into the terrain and could not be defeated.
- Fixed an issue in HOPPING, which you can play on the Arcade Cabinet, in which the Exploration Bot would occasionally stop hitting Salmonids.
- Fixed an issue in which the game could crash if you tapped the Nintendo Switch 2 touchscreen on the screen where the fog swirls after launching the game.
- Several other adjustments have been made to improve the gameplay experience.
Splatoon Raiders is available now for Nintendo Switch 2. Nintendo added nine tracks from the Splatoon Raiders original soundtrack to Nintendo Music alongside the game’s launch.