SEGA has released its Q&A from the investors briefing for fiscal year ended March 2026, confirming that the company plans to 4 major games of “mainstay IP in the second half of the fiscal year [ending March 2027]” and expects to sell them near or at full price. According to SEGA, these major games are releasing in the second half of fiscal year ending March 2027 due to the current development progress, attributed to longer development periods and increasing scale.
“While we do not disclose average selling prices, we plan to release four major titles of mainstay IP in the second half of the fiscal year and expect them to be sold at or near full-price.”
One factor is the longer development periods associated with increasing scale of titles. Under the current medium-term plan, we expect to release a large number of new titles from FY2027/3, and we plan to release four major titles this fiscal year. However, some titles have been pushed back to the following fiscal year due to development progress.”
SEGA also commented on its recently canceled SEGA “Super Game” project, reiterating that it doesn’t expect any additional losses associated with backing away from the Games as a Service (GaaS) initiative. Resources are being reallocated toward full game development, which includes revival titles like Crazy Taxi, Golden Axe, Jet Set Radio and Streets of Rage.
“The full amount has already been recorded, and we do not expect any additional losses associated with
the strategy review. Regarding the strategy for GaaS titles, we are proceeding with partial revisions, including
reallocating resources to Full Game field.”
Flagship titles for SEGA in the current fiscal year include Stranger Than Heaven, the new multi-platform action game from Like a Dragon series developer Ryu Ga Gotoku Studio, or RGG Studio for short. According to the presentation, SEGA also plans to release four or more games that leverage mainstay IPs in the current fiscal year and continue a similar cadence of game releases in 2028 and 2029.
SEGA’s “Super Game” was initially expected to release by March 2026 as part of a 5-year plan with a budget of over $800 million. The project itself involved a number of online “AAA” games that would leverage SEGA’s wide range of technologies. Over the years, the Super Game project would be a point of contention for fans as the company put an enormous budget and long-term plan into “AAA” projects.