Lost Soul Aside Patch 1.011 is Now Available on PS5 and PC

Several more bug fixes and optimizations for 2025's most mixed game.

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Sony Interactive Entertainment and Ultizero Games have released patch 1.011 for action RPG Lost Soul Aside on PC and PlayStation 5. Lost Soul Aside patch 1.011 addresses several bugs and issues affecting the game, along with making some optimizations to lip sync animations, NPC behavior, and other elements in the PC and PS5 versions.

Patch notes for Lost Soul Aside patch 1.011 can be read below:

Lost Soul Aside Patch 1.011 – Patch Notes

PS5 & PC – Bug Fixes

  • Fixed the issue where certain trophy may not unlock correctly after collecting all trinkets.
  • Fixed an issue where rewards for Hard difficulty could be incorrectly granted on Nightmare difficulty under certain conditions.
  • Fixed an issue where the weapon “Stygian Wraith” might not save properly after being obtained when returning to the Harbor in Chapter 3.
  • Fixed potential loading issues occurring in specific areas, including Mount Salvation, Skycrest Badlands, Buckhorn Palace, among others.
  • Fixed various collision detection problems in areas such as Mistwood, Lethonix Dimension, the Royal Court of Frosthold, and the Entropis Dimension.
  • Fixed several combat trigger and boundary issues in areas including Buckhorn Palace, Mistwood, Redstone Mines, and the Royal Court of Frosthold.
  • Fixed a potential rare crash related to enemy loading and combat effects.
  • Other minor bug fixes.

PS5 & PC – Optimizations

  • Added lip-sync animations during environmental talks to enhance immersion.
  • Improved the atmospheric environment of the Interlude Harbor in the later stages for better scene immersion.
  • Optimized the ground shield’s protective range during the Phantom Arena boss fight in Chapter 1: Mount Salvation.
  • Enhanced sound effects for Arena form during the White Dragon boss fight in Chapter 5: Dragon Ruin Dimension.
  • Players can now purchase key items from both Normal and Hard mode chests through the Weapon Merchant after completing the game on Nightmare difficulty.
  • Reduced the health regeneration ability of the “Commander” enemy on Nightmare difficulty.
  • Optimized the voice trigger range for the Flying Gate mechanisms.
  • Made various enhancements to the combat experience during the Prologue’s introductory battle.
  • Adjusted NPC gaze directions during multi-person dialogues in the Prologue to improve narrative clarity.

PC only – Bug Fixes:

  • Fixed an issue preventing players from correctly receiving the “Emperor’s Edict” outfit if no PlayStation account was linked.
  • Fixed UI misalignment issues for enemy health bars and interface elements when playing in widescreen resolutions.
  • Fixed inaccurate mouse click positioning issues when playing in ultrawide screen resolutions.

Lost Soul Aside launched on August 29 for PlayStation 5 and PC via Steam and Epic Games Store worldwide. Final Weapon reviewed Lost Soul Aside and gave it a 1/5 score, noting that it’s “an action-adventure RPG that had a troubled development. That becomes obvious when you start playing. It’s an unoptimized mess, with a story that actively annoyed me, and gameplay that got boring and repetitive. The game just takes from others in the genre that inspire it, with no idea how to make it work. The end result is a disappointing game I can’t recommend to even the most curious of players.”

Soul Kiwami
Soul Kiwami
Raul Ochoa, a.k.a. Soul Kiwami, is the Managing Editor of Final Weapon with six years of writing/editing experience and a former News Writer at Game Rant. Raul is passionate about the Japanese gaming and anime/manga industries, and he's a huge fan of Nintendo Switch, PC hardware, JRPGs, and fighting games. business email: [email protected] | Muck Rack: https://muckrack.com/raul-landaverde-1

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