Square Enix has revealed the frame rate and resolution that players can expect while playing turn-based RPG Octopath Traveler 0. As listed below, the frame rate, resolution, and town-building limit of Octopath Traveler 0 were broken down per platform on the game’s official Japanese website.
- PlayStation 5
- Up to 4K and 120 FPS
- Town-building limit: 500
- Xbox Series X
- Up to 4K and 120 FPS
- Town-building limit: 500
- Nintendo Switch 2
- Up to 1080p and 60 FPS
- Town-building limit: 400
- PlayStation 4
- Up to 1080p and 60 FPS
- Town-building limit: 40
- Xbox Series X|S
- Up to 1080p and 120 FPS
- Town-building limit: 400
- Nintendo Switch
- Up to 720p and 30 FPS
- Town-building limit: 250
- PC
- Varies per display, up to 120 FPS
- Town-building limit: 500
Octopath Traveler 0 launches on December 4 for Nintendo Switch, Nintendo Switch 2, PlayStation 4, PlayStation 5, Xbox Series X|S, and PC via Steam. Lastly, here’s an overview of the game, via Square Enix:
In Octopath Traveler 0, players will experience a story of restoration and retribution over the divine rings in an epic saga that unfolds across the realm of Orsterra. The game features returning core elements from the series, and–for the first time in series history–players will be able to customize their own protagonist and rebuild their hometown after it has been destroyed. The story builds upon that of the mobile game Octopath Traveler: Champions of the Continent, adding new story content where players rebuild their town, and reinterpreted story beats unfold throughout. Fans familiar with the series can enjoy the return of its iconic HD-2D art style, the ability to interact with other characters in various ways through Path Actions, and the Break and Boost battle system which can turn the tide of battle.