Koei Tecmo and developer Gust have released the version 1.3.0 update for Atelier Yumia: The Alchemist of Memories & the Envisioned Land. Atelier Yumia update 1.3.0 brings some bug fixes and adjustments along with the ability to display simple indicators for hit effects in battle.
Patch notes for Atelier Yumia update 1.3.0 can be read below, via the game’s official website:
Atelier Yumia Update 1.3.0 Patch Notes
Note: The following version number will be displayed on the title screen: Ver.1.30
- Made changes related to additional content.
- Added the ability to display simple indicators for hit effects during battle.
- Fixed a bug that caused Woodland Remedy to be undeliverable during the main story quest “Back on Our Feet” for certain save files, rendering the quest impossible to complete.
- Fixed a bug where a certain sequence of progression would sometimes cause the pioneering quest “Information on the Harvest Project” to not activate.
- Fixed a bug that sometimes caused the game to close while synthesis animations were being fast-forwarded.
- Minor adjustments and bug fixes.
Previously, the Tales of Graces f Remastered DLC for Atelier Yumia was released alongside the additional map “Falbra Thicket,” the Atelier Series Legacy BGM Pack, and the Gust Extra BGM Pack DLCs. The new Tales of Graces f Remastered DLC added Asbel’s outfit as a new costume for Yumia.
Atelier Yumia: The Alchemist of Memories & the Envisioned Land is available now for Nintendo Switch, PlayStation 4, PlayStation 5, Xbox One, Xbox Series X|S, and PC via Steam. Before launch, Final Weapon reviewed Atelier Yumia and gave it a 4 out of 5, stating that the game is a great starting point into the series for new players. Atelier Yumia: The Alchemist of Memories & the Envisioned Land has surpassed 300,000 copies sold worldwide.
Lastly, a free demo for Atelier Yumia is available on all platforms. Save data from the demo may be carried over to the full game. The demo features the game’s prologue up to the main quest “Pioneering the Ligneus Region.” Players can gather ingredients on the field, battles, synthesis, and building.