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    Virtua Fighter Reboot Developed With Help from RGG Studio

    Considered to be Virtua Fighter 6 internally.

    More tidbits of information regarding the rumored Virtua Fighter reboot have been discussed by reputable SEGA and ATLUS insider Midori (@MbKKssTBhz5), including the game’s development being supported by Like a Dragon: Infinite Wealth developers RGG Studio. Fans may remember that RGG Studio was involved with the development of Virtua Fighter 5: Ultimate Showdown.

    The Virtua Fighter reboot is reportedly in development at SEGA as part of SEGA’s Super Game initiative, which involves remakes of classic IPs and reboots with a live-service model. Alongside Virtua Fighter, this initiative includes Crazy Taxi and Jet Set Radio reboots and remakes. 

    Virtua Fighter Reboot Development Support by RGG Studio, Considered as Virtua Fighter 6

    Midori reports that Soulcalibur VI director Daishi Odashima is involved with development of the Virtua Fighter reboot, which is assisted by RGG Studio. As previously reported, development of the title began in 2021. However, the game’s development evolved with the growing importance of the Super Game initiative, and some early ideas can be traced back roughly 10 years ago. 

    The main concept of the new Virtua Fighter game is “Battle Universe,” an open space where players can fight and spectate matches. This is similar to Street Fighter 6‘s Battle Hub, as the upcoming reboot is aimed to be a competitor to modern Street Fighter and Tekken games. 

    SEGA’s main goal of the Virtua Fighter reboot is to make it a popular series around the world. The reboot is considered Virtua Fighter 6 internally, as its a sequel to Virtua Fighter 5. Players can expect improved and new fighting techniques inspired by other fighting games as well. The development team has carefully improved and implemented new fighting techniques inspired by other games.

    Lastly, the new Virtua Fighter reboot emphasizes online and eSports play, but it will have both offline and online modes. A customization mode will be available in the reboot, which is supposedly planned to release across all major platforms with crossplay support and rollback netcode.

    Soul Kiwami
    Soul Kiwami
    Raul Ochoa, a.k.a. Soul Kiwami, is the Managing Editor of Final Weapon and a Games Writer at Game Rant with four years of writing and editing experience. Raul is passionate about the Japanese gaming industry, and he's a huge fan of Nintendo Switch, PC hardware, JRPGs, and fighting games. business email: [email protected] | Muck Rack: https://muckrack.com/raul-landaverde-1

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