Capcom released patch notes for the version 15.0.0 update for Monster Hunter Rise: Sunbreak, which arrives on April 20 for the Nintendo Switch and PC (Steam) versions. Monster Hunter Rise: Sunbreak version 15.0.0 is also known as Free Title Update 5. The latest update adds Amatsu, Risen Shagaru Magala, and much more.
Patch notes for Monster Hunter Rise: Sunbreak version 15.0.0 are available below via Capcom:
Main Additions / Changes
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New Story Elements
- A new monster has been added and will appear in Gathering Hub quests.
- New afflicted monsters and a new Risen elder dragon have been added to the game.
- New quests have been added.
- The level cap for Anomaly Investigations has been raised.
- Special Investigations have been added as the final difficulty level for Anomaly Investigations.
- A wider variety of monsters now appear on Anomaly Investigations.
- New weapons, armor, layered equipment, and skills have been added.
- The level cap for armor upgrades has been raised.
- New skills have been added to the pool of potential skills available during Qurious Armor Crafting.
- New Melding Pot method added to the Market.
- New prizes have been added to the Market’s lottery.
- New trinkets and hanging scrolls have been added.
- New items have been added for trade at the Anomaly Research Lab.
- New dialogue added for major NPCs at Kamura Village and Elgado Outpost based on your progress.
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New System Elements
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- A new “afflicted materials” option has been added to the search criteria for “Anomaly Investigations” at the Quest Counter.
- Added a category filter for forging decorations at the Smithy and for the “Set Decorations” option in the item box.
- Added a “Wishlist” option to “Search/Sort” when forging armor at the Smithy.
- Added a “Wishlist Order” option to “Search/Sort” when forging or upgrading armor at the Smithy.
- Added a “Wishlist” option to “Search Decorations” when creating decorations at the Smithy.
- Added a “Skill Pool Details” option when augmenting armor at the Smithy.
- Added a filter function to the talisman management screen under “Change Equipment.”
- New Guild Card titles have been added.
- Added an entry for Special Investigations on the Guild Card.
- A new Badge of Heroes has been added.
Bug Fixes and Balance Adjustments
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Player
- Hunter
- Increased the power and elemental correction value for the great sword’s Falling Slash, Vortex Slash, and Rising Slash in the Surge Slash Combo.
- Increased the power of the great sword’s Adamant Charged Slash.
- Reduced the amount of damage taken while charging the great sword’s Rage Slash.
- The following adjustments were made to the long sword’s Harvest Moon:
- Increased the radius of the circle that spawns.
- Removed “”sheathing your weapon”” as a condition for canceling the effect.
- Players will no longer be knocked back when touching the ring.
- Decreased the cooldown time.
- Slightly increased the height of the display position for the circle.
- Fixed a bug causing the sword & shield’s Jumping Slash to combo into a Rising Slash instead of a Roundslash if performed right after landing.
- Increased the power and elemental correction value for the dual blades’ Demon Flurry Rush and Lunging Strike.
- Increased the elemental correction value for the dual blades’ Slide Slash Combo.
- Changed the effect duration of the lance’s Anchor Rage from 20 seconds to 30.
- Increased the power of the the gunlance’s Wyrmstake Cannon (normal, long, wide).
- Increased the power of the gunlance’s shelling (wide only).
- Increased the elemental correction value for the hammer’s Charged Big Bang and Big Bang I ~ Finisher.
- Changed the effect duration of the hunting horn’s Silkbind Shockwave from 30 seconds to 45.
- Added a damage reduction effect to the hunting horn’s Sonic Barrier.
- Adjusted the attack scaling upward when retrieving all 3 colors of extract with the insect glaive.
- Increased the amount of stamina for the insect glaive’s Kinsect.
- Fixed a bug occasionally preventing the Blue Swap Scroll from being reverted to the Red Swap Scroll when changing weapons at the base camp tent.
- Fixed a bug causing a regular draw even when performing a Special Draw, when using specific items in combination with control type 2.
- Fixed a bug causing the player to suffer from hellfireblight during the fadeout when entering a tent, if Lv. 4 Hellfire Cloak is activated.
- Fixed a bug where Followers appearing in the targeting reticle for long-range weapons would occasionally prevent it from displaying correctly.
- Some head gear will now remain on screen when having a meal at the canteen.
- Hunter
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- Buddies
- Fixed an issue occasionally causing Buddies to be displayed inappropriately at a Buddy Recon point.
- Mitigated a bug occasionally preventing Buddies from participating in combat due to the fact that they keep attacking sleeping small monsters when they are on alert.
- Followers
- Fixed a bug causing a Follower’s Buddy’s attack to hit the player as well when the Buddy tries to knock the Follower out of a status that prevents them from moving.
- Fixed a bug preventing dialogue between Followers from being played if the player is at camp when the quest is completed.
- Fixed a bug causing Followers to keep dodging for a while if the player returns to base camp right before Risen Crimson Glow Valstrax’s comet attack hits the ground.
- Fixed a bug preventing Followers from dodging Magnamalo’s explosion when it is in a turf war with Velkhana.
- Fixed a bug occasionally preventing Followers from participating in battle and moving normally during an Anomaly Investigation.
- Fixed a bug occasionally preventing a Follower’s quest completion dialogue from being played if they faint right after completing the quest.
- Buddies
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Monsters
- Fixed a bug occasionally preventing Pyrantula from being displayed correctly on the guest’s side when Pyre Rakna-Kadaki unleashes them.
- Fixed a bug preventing attack collision on Kushala Daora’s backwards swipe.
- Fixed a bug causing Shagaru Magala to only stay down for a short period of time after certain toppling conditions.
- Adjusted the attack collision for Shagaru Magala’s glide attack, and fixed it so that it doesn’t hit at inappropriate times.
- Fixed a bug preventing Seething Bazelgeuse from getting caught in traps while on the ground when performing its gliding tail-dragging attack.
- Fixed a bug causing Violet Mizutsune’s successful AoE attack explosion to appear as the explosion that occurs when the attack fails on the guest’s side.
- Fixed a bug occasionally preventing the visual effect of Violet Mizutsune’s failed AoE attack from being displayed on the guest’s side.
- Fixed a bug causing the actions of small monsters to shift Velkhana’s current position.
- Fixed a bug causing Velkhana to drop account items when hit with a Wyvern Riding attack.
- Fixed a bug occasionally preventing attack collision on Risen Chameleos’s sweeping poison projectile attack.
- Fixed a bug occasionally preventing Risen Chameleos from appearing in its Risen state on the guest’s side.
- Fixed a bug occasionally causing rocks and debris to appear at unusually distant locations when Risen Chameleos performs its ground slam attack near a ledge.
- Fixed a bug causing a ball of poison to remain in place for a while when Risen Chameleos hits a wall with its spherical poison attack.
- Fixed a bug preventing the sound effect from playing when Risen Chameleos uses its spherical poison attack twice in a row.
- Fixed an issue occasionally preventing Risen Kushala Daora’s tornadoes from being displayed correctly during certain attacks.
- Fixed an issue occasionally causing fewer tornadoes to be displayed on the guest’s side when performing specific attacks on Risen Kushala Daora while it’s in its Risen state.
- Fixed a bug preventing Risen Teostra from being toppled for a prolonged period of time if it leaves its Risen state while in the Citadel’s Resinmire.
- Fixed a bug occasionally causing Teostra to perform attacks as if it’s covered in dust, even when that is not the case.
- Fixed a bug occasionally preventing the animation from being played correctly when Malzeno, Shagaru Magala, or Crimson Glow Valstrax crosses a ledge.
- Fixed a bug occasionally making it look as if Rajang and Furious Rajang perform a turf war in their normal state rather than their enraged state.
- Fixed a bug preventing players from contracting hellfireblight when Magnamalo is in a turf war with Velkhana.
- Fixed a bug occasionally causing unintended attack collision to spawn when Magnamalo is in a turf war with Velkhana.
- Fixed a bug occasionally preventing the visual effect for Magnamalo’s hellfire veil from being displayed after finishing a turf war with Velkhana.
- Fixed a bug preventing some attacks from hitting players when Magnamalo is in a turf war with Velkhana.
- Fixed an issue occasionally causing Remobra to attack Velkhana while it is sleeping.
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Locales and Environment
- Locales
- Fixed a bug occasionally preventing the screen from displaying properly if the player moves the camera while Wyvern Riding at a specific location in area 4 of the Sandy Plains.
- Fixed a bug occasionally preventing the screen from displaying properly if the player moves the camera at a specific location in area 12 of the Citadel.
- Fixed a bug occasionally preventing the hunter from moving if they perform specific actions with the hunting horn at a specific location in area 5 of the Jungle.
- Locales
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- Endemic Life
- Fixed a bug preventing Scale Lizards in the Jungle from dropping Kulu-Ya-Ku materials, and Apex monster materials in a variety of other locales.
- Fixed a bug causing monsters to move in the direction of the Follower or player that used a Stinkmink, when using a Marionette Spider after said Stinkmink.
- Endemic Life
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Base and Facilities
- Facilities
- Fixed a bug causing Chichae’s dialogue at the Quest Counter not to match the player’s progress in the game.
- Fixed a bug occasionally causing the cursor position memory for Master Rank at the Quest Counter to also affect other menu items.
- Added a confirmation message when the player tries to buy or trade the maximum number of items at the Market, the Argosy, or the Anomaly Research Lab.
- Fixed a bug preventing the ZL/ZR buttons from functioning on the screen for forging equipment/layered equipment at the Buddy Smithy if the top entry on the list of hired Buddies is empty.
- Fixed various minor UI bugs on all of the loadout screens.
- The number of pages for registering equipment loadouts, layered equipment loadouts, and hunter loadouts has been increased to 28.
- Facilities
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Miscellaneous
- Quests
- Fixed a bug during Gaismagorm quests preventing the player from moving to the lower level of the locale if they return to camp right as the quest moves to a new phase.
- Fixed a bug during Anomaly Investigations occasionally preventing player voices warning about attacks from being played for Apex monster attacks.
- Fixed a bug preventing afflicted materials from being awarded when breaking parts on Risen elder dragons during Anomaly Quests and Anomaly Investigations.
- Fixed a bug occasionally causing quests received under certain circumstances when a guest joins an Anomaly Investigation to become invalid quests.
- Increased the number of Anomaly Research points the player can earn from Anomaly Investigations between level 1 and 220.
(For quests between level 1 and 120, the increase in points is even larger than before.) - Fixed a bug preventing Velkhana from appearing as a subtarget or wild monster during Anomaly Investigations.
- Fixed a bug causing the player to receive the same quest over and over when obtaining new Anomaly Investigations via specific steps.
- Fixed a bug causing an unintentional bias in selecting target monsters for Anomaly Investigations at the Citadel with 3 or more target monsters.
- Quests
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- Equipment
- Fixed a bug preventing bangs from being displayed for hairstyle type 01 when the player has a Lagombi Helm equipped.
- Fixed a bug preventing hairstyle 33 from being properly displayed when the player has a Scholar’s Beret equipped.
- Fixed some mistakes with the default color settings for Pigment 2 of the Marine Braces layered equipment.
- Fixed some mistakes with the pigment settings of the Dusk Braces layered equipment.
- Fixed a bug preventing some hairstyles from being properly displayed when the player has the Face Scarf equipped.
- Fixed a bug preventing some hairstyles from being properly displayed when the player has the Sonic Cap equipped.
- Fixed a bug causing the shield of the Noble Ana Palas sword & shield to display in an unintended way.
- Fixed a bug causing the position and angle when sheathing the Pure Spear Osaki to be different from other lances in the Mizutsune tree.
- Fixed a bug causing weapons to display unnaturally when using a whetstone while having the Cloudburst Axe or the Wicked Niddoq switch axe unsheathed and in Axe mode.
- Fixed a bug in the design of some of the insect glaives on the Barioth tree.
- Fixed a bug causing the Moonlight Sparkflier heavy bowgun to display in an unintended way.
- Equipment
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- Menus
- Fixed a bug occasionally causing the contents of the materials page on the large monsters list to display incorrectly following specific button inputs.
- Fixed a bug causing incorrect button prompts to display when opening the sorting window while pointing the cursor to fixed items whose display can be toggled in your item pouch.
- Fixed a bug causing the reward money amount to overlap or overflow from its display window when the amount exceeds 100,000z.
- Fixed a mistake in the system message for “Receive Items” in the Start Menu.
- Menus
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- Other
- Fixed a bug causing some NPCs to use dialogue that doesn’t match the player’s progress.
- Fixed a mistake in the explanation for the Regalfin.
- Fixed a mistake in the explanation for the Daimyo Hermitaur Statue.
- Fixed a mistake in the explanation text when accepting the “Running Out of Ideas” Event Quest at the Courier
- Fixed a bug occasionally causing NPC Canynes from still being audible even when the volume is turned down in the options.
- Fixed a bug occasionally preventing the game from saving if you try to save right after joining a Lobby.
- Steam
- Fixed a bug causing a “Could not save.” message to appear if another player leaves the Lobby right when the game is saving in Multiplayer.
- Mitigated the occurrence of error codes MHRS-0034-0036 and MHRS-0034-0002, which involve saved data becoming unreadable.
- Fixed a bug occasionally causing a crash report to be created right after selecting “Quit Game” from the in-game menu.
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- Fixed a bug occasionally causing the game to crash when completing a quest with a Follower.
- Fixed a mistake for the Housekeeper where “Elgado” was misspelled as “Elagdo.”
- Fixed various text bugs.
- Other miscellaneous bug fixes have been made.
- Other