24 Entertainment announced today that Naraka: Bladepoint is getting Nvidia DLSS 2.0 support for the upcoming global beta! The global beta begins at the end of April for all players on Steam. With DLSS 2.0, players can game up to 4K with deep learning AI to upscale lower resolution and textures while maintaining high frame rates. In addition, Naraka: Bladepoint is the first game made in the Unity Engine to natively support DLSS 2.0. Check out the details below:

Hangzhou, April 16, 2021 |  For the first time ever, prepare to experience Morus in 4K Graphics with Nvidia DLSS Technology in the game empowered by Unity engine.  24 Entertainment, Developers of NARAKA: BLADEPOINT, are excited to announce that Nvidia’s new DLSS graphics technology will be available during the open global beta of NARAKA: BLADEPOINT at the end of April.

Get ready to smash, slice and blast your way through enemy players on the beautiful 4K DLSS rendered backdrop Island of Morus. With Nvidia DLSS, images will be sharper and the overall FPS will increase.

Nvidia DLLS is an Ai-based rendering technique. Enabling this option will help less powerful PC’s run NARAKA: BLADEPOINT on higher resolution screens. This option is only available to those who have a 20’s or 30’s series Nvidia graphics card.

24 Entertainment is dedicated to bringing players of NARAKA: BLADEPOINT a truly exceptional gaming experience — and DLSS is a major component in delivering on that promise. Players in the April Global Beta will be able to see NARAKA: BLADEPOINT in all its glory thanks to DLSS and can experience the benefits of its inclusion firsthand clashing with other participants worldwide.

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