Super Smash Bros. Ultimate Update 9.0 released a few hours ago and we finally have patch notes! Here’s what update 9.0 brings to the table:

  • Offline

    • The following spirits will appear in the Shop on the Vault menu:

      • Zombie

      • Creeper

      • Skeleton

      • Slime (Minecraft)

      • Enderman

      • Villager & Iron Golem

      • Ghast

      • Piglin

      • Ender Dragon

  • Online

    • The controls during combat in battle arenas while spectators are present have been adjusted.

    • Adjustments have been made to the way Global Smash Power is calculated.

  • General

    • The following downloadable content will be usable after purchase:

      • Steve & Alex Challenger Pack
      • Creeper Mask + Outfit
      • Pig Mask + Outfit
      • Diamond Helmet + Armor
      • Travis Wig + Outfit
      • Bomberman Mask + Outfit
      • Gil’s Helmet + Armor
    • You cannot make videos of replays that contain DLC you have not purchased (fighters, stages, music, Mii Fighter costumes, etc.).

    • An issue where the movement delay after a perfect shield was behaving incorrectly under certain rules has been fixed.

    • Game balance adjustments, stability fixes, and other minor adjustments have been made.

    • Several issues have been fixed to improve gameplay experience.

  • Fighter Adjustments

    Fighter Adjustments

    Fighter

    Move

    Change

    Donkey Kong

    Side Special

    Increased attack range vertically for opponents on the ground when the move is used on the ground.

    Link

    Up Smash Attack

    Made it easier to hit multiple times.

    Pikachu

    Forward Air Attack

    Made it easier to hit multiple times.

    Ness

    Dash Attack

    Increased power of the third attack and extended launch distance.

    Ness

    Up Tilt Attack

    Maintained the launch distance and increased power.

    Ness

    Down Air Attack

    Increased attack speed.

    Ness

    Up Throw

    Increased power.

    Ness

    Neutral Special

    Increased attack speed.

    Captain Falcon

    Up Smash Attack

    Made it easier to hit multiple times.

    Ice Climber

    Basic Movements

    Decreased the damage Nana takes.

    Shortened launch distance for Nana.

    Adjusted Nana’s AI behavior.

    Ice Climber

    Dash Attack

    Made it easier to hit multiple times.

    Increased attack range.

    Ice Climber

    Down Smash Attack

    Extended launch distance.

    Ice Climber

    Side Special

    Increased the speed of the edge-grab timing.

    Ice Climber

    Up Special

    Made it so that Nana performing an up special automatically will not prevent the player from performing an up special.

    Increased the distance that it is possible for Popo and Nana to Belay together.

    Sheik

    Up Tilt Attack

    Made it easier to hit multiple times.

    Young Link

    Flurry Attack to KO

    Made it so the attack does not get neutralized.

    Meta Knight

    Flurry Attack to KO

    Made it so the attack does not get neutralized.

    Wario

    Up Special

    Made it easier to hit multiple times.

    Ivysaur

    Flurry Attack to KO

    Made it so the attack does not get neutralized.

    Charizard

    Side Special

    Made it easier to hit multiple times.

    Charizard

    Up Special

    Made it easier to hit multiple times.

    Sonic

    Dash Attack

    Maintained the launch distance and increased power.

    Reduced vulnerability.

    Sonic

    Up Tilt Attack

    Reduced vulnerability.

    Sonic

    Up Smash Attack

    Increased attack speed.

    Increased the amount of time invincibility lasts before and after becoming round.

    Made it easier to hit multiple times.

    Sonic

    Up Air Attack

    Made it easier to hit multiple times.

    Lucario

    Etc.

    Increased the max value the Aura will strengthen attack power.

    Lucario

    Neutral Attack 1

    Increased attack speed.

    Lucario

    Side tilt Attack

    Made it easier to hit multiple times.

    Lucario

    Down Smash Attack

    Increased attack speed.

    Lucario

    Up Special

    Reduced vulnerability when landing after using the move.

    Lucario

    Side Special

    Extended launch distance for the Aura area.

    Mii Swordfighter

    Up Special 3

    Made it easier to hit multiple times.

    Robin

    Flurry Attack to KO

    Made it so the attack does not get neutralized.

    Shulk

    Up Smash Attack

    Made it easier to hit multiple times.

    Shulk

    Neutral Special

    Extended the distance that Shulk can be launched while Monado Arts (Shield) is active.

    Shulk

    Down Special

    Extended launch distance.

    Bowser Jr.

    Basic Movements

    Adjusted certain landing behaviors to no longer prevent passing through platforms.

    Bowser Jr.

    Side Tilt Attack

    Extended launch distance.

    Bowser Jr.

    Up Smash Attack

    Made it easier to hit multiple times.

    Bowser Jr.

    Down Smash Attack

    Increased attack speed.

    Bowser Jr.

    Forward Throw

    Extended launch distance.

    Bowser Jr.

    Edge Attacks

    Increased the power of the attack used when grabbing edges after an up special.

    Bowser Jr.

    Side Special

    Made it hard to flinch from opponent’s attacks.

    Bowser Jr.

    Up Special

    Increased attack speed.

    Ken

    Final Smash

    Made it easier to hit multiple times.

    Bayonetta

    Flurry Attack to KO

    Made it so the attack does not get neutralized.

    Ridley

    Flurry Attack

    Made it so the attack does not get neutralized.

    Ridley

    Flurry Attack to KO

    Made it so the attack does not get neutralized.

    Ridley

    Up Special

    The hit detection when charging downward and landing will only affect opponents on the ground.

    Simon

    Flurry Attack

    Made it so the attack does not get neutralized.

    Simon

    Flurry Attack to KO

    Made it so the attack does not get neutralized.

    Simon

    Dash Attack

    Increased power.

    Extended launch distance when at low damage.

    Simon

    Up Tilt Attack

    Extended launch distance when at low damage.

    Simon

    Up Smash Attack

    Increased attack speed.

    Extended launch distance.

    Simon

    Down Smash Attack

    Extended launch distance.

    Simon

    Up Special

    Increased attack range.

    Richter

    Flurry Attack

    Made it so the attack does not get neutralized.

    Richter

    Flurry Attack to KO

    Made it so the attack does not get neutralized.

    Richter

    Dash Attack

    Increased power.

    Extended launch distance when at low damage.

    Richter

    Up Tilt Attack

    Extended launch distance when at low damage.

    Richter

    Up Smash Attack

    Increased attack speed.

    Extended launch distance.

    Richter

    Down Smash Attack

    Extended launch distance.

    Richter

    Up Special

    Increased attack range.

    Piranha Plant

    Flurry Attack

    Made it so the attack does not get neutralized.

    Piranha Plant

    Flurry Attack to KO

    Made it so the attack does not get neutralized.

    Banjo & Kazooie

    Flurry Attack

    Made it so the attack does not get neutralized.

    Banjo & Kazooie

    Flurry Attack to KO

    Made it so the attack does not get neutralized.

    Min Min

    Flurry Attack to KO

    Made it so the attack does not get neutralized.

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