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    Splatoon 2 update 5.3.0 is out now along with patch notes for weapon adjustments

    Nintendo has released update 5.3.0 for Splatoon 2! This update brings some weapon adjustments to the game. Check out the patch notes below:

    Changes to Multiplayer

    Specifications for some of the main weapons have been changed.

    Weapon
    Change
    Splattershot
    Tentatek Splattershot
    Kensa Splattershot
    Hero Shot Replica
    Octo Shot Replica
    • Reduced the amount of time it takes for shot spread (which is the gradual distance shots spread away from the target when firing continuously) to return to normal.
      • Most Shooter-type weapons will have increased shot spread if you continuously fire.
      • When you stop firing, the shot spread gradually returns to normal, but with this fix, we’ve reduced the amount of time it takes to return.
    .52 Gal
    .52 Gal Deco
    Kensa .52 Gal
    • Extended the amount of time when firing continuously until shot spread reaches its max.
    • Reduced the amount of time it takes for shot spread to return to normal.
      • Most Shooter-type weapons will have increased shot spread if you continuously fire.
      • When you stop firing, the shot spread gradually returns to normal, but with this fix, we’ve reduced the amount of time it takes to return.
    Bamboozler 14 Mk I
    Bamboozler 14 Mk II
    Bamboozler 14 Mk III
    • Increased ink consumption by roughly 20%.
    Dualie Squelchers
    Custom Dualie Squelchers
    • Increased the ink consumed by rolling from 5% to 8% of the Ink Tank.
    • Very slightly decreased the size of hit detection between normal shots and players, making it harder to hit opponents.
      • There are no changes to hit detection between players and shots after rolling.
    Splat Brella
    Sorella Brella
    Hero Brella Replica
    • Decreased damage dealt by each ink droplet from 18.0 to 16.2.
      • Due to this change, the maximum damage dealt by a single shot has gone down from 90.0 to 81.0.

    As a result of closely observing the changes in weapon choice after ver. 5.2.0 was released, we made adjustments to certain weapons that were still being used often or were often used by players of the highest rank, even after the changes in weapon choice evened out.

    We’ve also made adjustments to improve those weapons that players started using a lot more often (and those with similar features) to give players more options.

    We plan to perform a long-term analysis after this update is applied and make adjustments based on that.

    Stay tuned at Final Weapon for the latest gaming news and updates!

    Soul Kiwami
    Soul Kiwami
    Raul Ochoa, a.k.a. Soul Kiwami, is the Managing Editor of Final Weapon and a Games Writer at Game Rant with four years of writing and editing experience. Raul is passionate about the Japanese gaming industry, and he's a huge fan of Nintendo Switch, PC hardware, JRPGs, and fighting games. business email: [email protected]

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