Bandai Namco has revealed that it contributed to the development of The Legend of Zelda: Ocarina of Time. Specifically, it helped with visual assets and artwork.
In a post, Bandai Namco confirmed it was contracted to help with visual elements of characters, terrain, the UI, and cutscenes. Similarly, Monolith Soft recently revealed that it contributed “game design, programming, and graphics” assistance to the development of The Legend of Zelda: Ocarina of Time. Both Bandai Namco and Monolith Soft have been instrumental in the development of several recent Nintendo games, so their contributions are perhaps unsurprising.
The Legend of Zelda: Ocarina of Time is available now on Nintendo Switch 2 digitally for $59.99 and physically for $69.99. Further, there will be new Young Link and Young Zelda amiibo that will introduce two new masks for Link. The full English voice cast for the game is as follows:
- Lisa Reimold as Navi
- Erica Mendez as Zelda/Sheik
- Matt Mercer as Ganondorf
- Richard Epcar as Great Deku Tree
- Suzie Yeung as Saria
- Frank Todaro as Kaepora/Rauru
- Laura Post as Impa
- Josh Petersdorf as Darunia
- Anne Yatco as Ruto
- Deva Marie Gregory as Deku Tree Sprout
- Cristina Vee as Nabooru
- Reba Buhr as Kotake/Koume
- Voice Support: Daniel Bushey, Rachel Seeley, Danny Hunt, Haley Hanna Hunt
Recently, a new “Ask the Developers” article from Nintendo has revealed that Nintendo EPD Production Group No. 3 is developing The Legend of Zelda: Ocarina of Time. The team has worked on all of the major 3D Zelda games, which likely means that the next mainline entry in the series will not release for quite a while.