The Relic: First Guardian Developers Reveal Upcoming Bug Fixes and Changes in Official Statement

Plenty of work to be done.

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Perp Games and South Korean studio Project Cloud Games have released an official statement for action RPG The Relic: First Guardian, outlining changes and bug fixes that will be introduced to vastly improve the game. As previously announced, Project Cloud Games is working on additional updates, improvements and support for The Relic: First Guardian as well, including performance and technical fixes for underlying issues.

Read the full statement below:

Thank you to everyone who has shared their feedback and support since the launch of The Relic: First Guardian.

The launch did not meet the standard of experience we intended to deliver. We sincerely apologise to everyone who pre-ordered the game, added it to their wishlist, supported us, and waited so patiently for its release.

During the final stages of launch preparation, our technical verification of several changes was not sufficient. As a result, some large dungeons did not unload correctly after players left those areas and remained in memory.

As this accumulated, it caused framerate drops and texture-loading issues in some environments, as well as problems that prevented certain events and boss encounter triggers from functioning correctly. These are issues that we should have identified and resolved before release, and we take full responsibility for that.

Since launch, we have treated these issues as our highest priority and deployed multiple updates across PC and PlayStation 5. Fixes addressing the underlying structural issue have been rolled out across the platforms, and we are continuing to resolve and verify related problems affecting players who are continuing with their existing save data.

The main improvements delivered so far include:

      • Fixes for events and boss encounter triggers that could prevent progression
      • Improvements to overall stability and performance
      • Adjustments to combat responsiveness and balance
      • Improved rewards from enemies and world chests
      • Additional progression and crafting materials placed throughout the world

The game has continued to improve through these updates, but we do not consider our work complete. We are still reviewing the issues reported by players and continuing the necessary fixes and verification. We will keep delivering patches and improvements across each platform.

The Relic: First Guardian is a semi-open-world dark fantasy action RPG inspired by Korean folklore. Players explore the world of Arsilthus, uncover the stories left behind across its lands, and develop their own combat style through different equipment, Runes, and Relics.

While continuing to improve the stability of the game, we will also focus on developing and expanding these core experiences.

The main priorities for future updates will include:

      • Balance and reward improvements based on player feedback
      • Additional content, including new events and boss encounters that expand the world and stories of Arsilthus

We will share further details about new content and upcoming updates through our official channels as soon as they are ready.

We will continue listening to your feedback and demonstrate our commitment through meaningful updates as we work to make The Relic: First Guardian a more complete and rewarding action RPG.

Once again, thank you to everyone who has played the game and shared their honest feedback with us.

From the team at Project Cloud Games

The Relic: First Guardian is available now for PlayStation 5 and PC via Steam. The Nintendo Switch 2 and Xbox Series X|S versions will follow up at a later date this year. A physical version for the PlayStation 5 version will release on September 4.

Final Weapon reviewed The Relic: First Guardian and gave it a 3.5/5 score, noting that the game “is an engaging new action game that takes cues from the Soulslike genre while incorporating medieval and Korean folklore into the mix.” However, it was clear that more polish was needed.

Soul Kiwami
Soul Kiwami
Raul Ochoa, a.k.a. Soul Kiwami, is the Managing Editor of Final Weapon with six years of writing/editing experience and a former News Writer at Game Rant. Raul is passionate about the Japanese gaming and anime/manga industries, and he's a huge fan of Nintendo Switch, PC hardware, JRPGs, and fighting games. business email: [email protected] | Muck Rack: https://muckrack.com/raul-landaverde-1

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