Shueisha Games has released the version 1.1.0 update for koeda’s gem-matching roguelite game ANTHEM#9 alongside the game’s original soundtrack. The ANTHEM#9 original soundtrack features 24 tracks by xylo, and a track preview video was also released.
ANTHEM#9 update 1.1.0 brings several community-requested improvements, including the “No Time Limit Mode,” which lets players have a more relaxed experience. The update also brings customizable mouse cursors, initial skill selection for Extra Missions, and rebalanced early-game boss encounters.
Read up on the patch notes below, via Steam:
ANTHEM#9 Update 1.10 Patch Notes
Bug Fixes
- Fixed an issue where using Skills that apply “Wound” to shielded enemies caused predicted damage to differ from the actual damage dealt.
- Fixed an issue where predicted damage could differ from actual damage starting from the turn after applying “Wound” to an enemy.
- Fixed an issue where using Skills on certain enemies while the player had “Fighting Spirit” caused predicted damage to differ from actual damage.
- Fixed an issue where the “Feeble” status icon remained displayed even after its effect had expired.
- Fixed an issue where certain Boss voice lines might not play correctly.
- Fixed an issue where Skills stolen by the Boss Clive’s special move “Observer” could not be used on the following turn.
- Fixed an issue where, after activating Boss Eliza’s special move “Spy”, Skill cancellation might not display correctly even if the enemy’s ST was reduced to 0.
- Fixed an issue where the game would not end, and players could advance to the next floor when their HP reached 0 while affected by the enemy Oswald’s Skill “Haste.”
- Fixed an issue where the damage dealt by the enemy Arachneria’s Skill “Poison Bite” did not match its description.
- Fixed an issue where the effect of the enemy Stoveman’s Skill “Hinomori” did not match its description.
- Fixed an issue where the player’s status icons might display incorrectly after being hit by the enemy Master Owl’s Skill “Clear All.”
- Fixed an issue where the effect of the Charm “Witch” did not apply correctly under certain conditions.
- Fixed an issue where the effect of the Charm “Drunk” did not apply to certain Skills.
- Fixed an issue where the effect of the Charm “Drunk” did not apply correctly under specific conditions.
- Fixed an issue where Skills affected by the “Imposter” Charm could not be swapped using mouse controls.
- Fixed an issue where the event “Wandering Trader” could become unplayable under certain conditions.
- Fixed an issue where the mouse cursor position could shift after performing a specific sequence of actions during Gem Charge via mouse operation.
- Fixed an issue where the cursor UI might not display correctly when performing Gem Charge under certain conditions.
- Fixed an issue where status icons could become clipped when too many were displayed.
- Fixed an issue where part of the effect description text for certain Blessings could become clipped on the pause screen.
Balance Adjustments
- Adjusted the Charm “Wrestler” shield effect
- Before: 5 → After: 3
- Adjusted the Charm “Zone” shield effect
- Before: 3 → After: 5
ANTHEM#9 is available now on PC via Steam and supports Japanese, English, Korean, Traditional Chinese, and Simplified Chinese language options. A free demo is also available on Steam.