Supergiant Games has released what it considers to be the final patch for Hades II before the game leaves early access later this year. The update adds new bug fixes, improvements, balance adjustments, and more.
In a statement on the full patch notes, available via the Steam page, Supergiant says the following: “While we said our prior patch would likely be our last before our v1.0 launch, as the Fates would have it, there is indeed this one more, which includes further improvements, balance adjustments, and fixes based on your feedback and what we’ve observed. Thank you for playing in Early Access!”
The highlights of the final Hades II patch are as follows:
- In preparation for our v1.0 launch and forthcoming story sequences surrounding the True Ending, please note that any Zodiac Sand or Void Lens resources you have when you load your save progress at that time will automatically be converted to Prestige. For now, you may continue earning these if you wish.
- Nocturnal Arms
- Umbral Flames: increased Special projectile size and orbit speed
- Moonstone Axe: increased damage of Attack sequence
- Black Coat: improved responsiveness of blocking while channeling Omega Attack
- New adjustments to Boons, Blessings, and Aspects of the Nocturnal Arms
- New Daedalus Hammer Upgrade adjustments
- Keepsake adjustments
- Animal Familiar tweaks
- Slightly fewer foes in certain areas
- Enemy adjustments
- Several Locations on Olympus now have more places to take cover against enemy fire
- Improved pathing and collision in several Locations
- Further adjustments to visual FX of various strikes and abilities to improve visual clarity in combat
- Updated voiceover for Athena
Hades II is available now on PC via Steam and Epic Games Store. It will release later this year as a timed exclusive on Nintendo Switch 2.