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    On Donuts and Holes Revealed for PC, Launches in 2026

    Answer the most daunting questions.

    Published:

    Reverie in the Moonlight developer room6 and developers Atsuki Miyamura and Kako no Nikomi announced On Donuts and Holes, a psychological horror game about “answering questions with no answer.” On Donuts and Holes will release in 2026 for PC via Steam.

    Lastly, here’s an overview of the game, via the newly opened Steam page:

    A psychological adventure through a dreamy landscape. Face unanswerable questions to reach the ultimate enigmas: Who are you? Who am I?

    Tell Me Your Answers to Questions That Don’t Have One

    There is a mysterious creature donning a flower wreath, and it only refers to itself as I.

    I will ask you questions, and the conversation will progress based on your answers.

    “What would you do if you could meet your past self?”

    “If you could buy other people’s experiences with money, would you?”

    Some of the questions will be things that you may have asked yourself already. Some may lead you to unexplored parts of your mind.

    There is no right answer. What matters is what you believe.

    After answering a question, you will be shown everyone else’s answers.

    How many chose as you did? And why did the others choose differently?

    Dive into your own mind as you try to glance at someone else’s.

    Lights and Doors for Choices, Within the Warm Embrace of Loneliness

    Every door is connected to an answer. Go through the one you chose.

    Your choices will change the room that you are in. Take a stroll through this visual representation of your own mind.

    Maybe, after you’ve gone through enough doors, you will realize this world’s secrets.

    Questions, Answer, and What Comes of Them

    Many questions await you. Some will be about common food items, while some will be about matters of life and death. None of them, however, have clear-cut answers.

    You might wonder: why am I being asked these things in the first place?

    If you realize the reason between all of those questions, you may choose to face the reality hidden behind that simple donut hole.

    But do so at your own discretion. If you go too deep, there’s no guarantee you’ll be able to come back up.

    There are just two characters: You and I.
        • I – A creature that loves talking, but remains vanishing and mysterious. “I would like to ask you some questions.”
        • You – The choices you will take belong to you, as they come from your own memories and experiences.
    A new and improved “rebake” of a game created for a 1-week game jam. It’s time to go Deeper Down the Hole.
        • Over a hundred new questions.
        • A new, expanded plot.
        • Complex interactions between your answers and the plot.
        • Improved graphics and new stages.
        • Backlog functions to see past questions and dialogue.
        • English and Chinese (Simplified and Traditional) support.
    Soul Kiwami
    Soul Kiwami
    Raul Ochoa, a.k.a. Soul Kiwami, is the Managing Editor of Final Weapon and a Games Writer at Game Rant with four years of writing and editing experience. Raul is passionate about the Japanese gaming industry, and he's a huge fan of Nintendo Switch, PC hardware, JRPGs, and fighting games. business email: [email protected] | Muck Rack: https://muckrack.com/raul-landaverde-1

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