Dank Hearts announced a free demo for escape adventure game Type-NOISE: Shonen Shojo will launch tonight at 8 PM PST for PC via Steam. The game is planned to release in 2025 worldwide.
The new Type-NOISE: Shonen Shojo demo lets players enjoy an early portion of the story as Hiyori, a popular content creator that often lies to gain attention. The story gives players story-rich puzzles and narrative tidbits that explore Hiyori’s past trauma. After completing the demo, players may fill out an entry form before December 20 and submit feedback to have their names included in the full game’s end credits.
Watch the new trailer below:
Here’s an overview of the upcoming title, via the official Steam page:
Traumatized youth trapped in ‘Noise Scramble City’, a labyrinth of their own fears.Amnesiac teens solve puzzles in a multi-ending escape adventure.
The only way out of this city is…
to remember and overcome your own Noise.
Noise’ refers to painful events, traumas, and memories from the past.
Doubt, jealousy, foolishness, arrogance, maliciousness, and greed.
Each carrying their own Noise, everyone gathers their own memories
spread across the city to remember the past.
What if the only way out of here is to interact with the painful memories you want to escape from?
Can you face your own Noise?
Characters
- Zena Yugamizora: The hero of this game. An icy superhero team show fan「I should be able to do it, just like the hero…!」
- Itsuki Hozuki: A boy tormented by jealousy「So annoying! You’re pissing me off. Go make me a hamburg steak or something.」
- Honoka Kirishima: A stubborn and skeptical girl「We’re just strangers. Suspicion is what makes us human.」
- Kaito Shimizu: A boy filled with self-doubt「Because of this shadowed scar, I was ostracized and labeled a ‘germ’.」
- Hiyori Endo: A streamer girl and habitual liar「I’ll do my best with hyper power! Let’s roll the video!」
- Soto Ochibana: A meddlesome yet honest boy「If you’re in, I’ll be here to back you up.」
- Specter: The Whimsical Watcher of the city「Noises! Leave it to me!」
Escape from locked rooms by solving puzzles using your Noise as clues.
Trapped inside, the teens realize that the room is connected to their past.
By exploring the rooms, they can collect clues and items to help them escape.
Players can explore the stages in the game.
The labyrinth city has many rooms, many are twisted by characters’ inner Noise.
If any objects of interest are found during exploration, players can click to investigate them.
Noise Analysis: analyze Noise to recall the past.
Find puzzle pieces by exploring to recall ‘Shards of Noise’ that piece together your memory.
By collecting pieces and completing the puzzle, past memories are awakened.
Players must collect Shards of Noise from specific items and objects in the game’s stages.
Each Shard of Noise is associated with a Noise, and when the pieces are combined to complete a puzzle,
a memory can be awakened.
By combining the Noise, players gain clues to solving the mystery by understanding the characters’ past.
Past events are the key to solving the mystery.
By looking at the past in Noise Analysis, players can understand a character’s Noise.
Some of these events are hints and answers that are key to solving the mystery.
Also, by viewing Noise, users will be able to interact with previously unavailable objects, expanding exploration.