Another Code: Recollection combines two cult-classic Adventure games into one, freshly-updated package for the Nintendo Switch. Enjoy a heart-touching journey full of mystery and personal growth with Ashley Robins. However, the nature of adventure games, with their focus on puzzles and exploration, can progress gate certain players. Use our Another Code Recollection Walkthrough Guides to assist you through the story. Don’t worry, as they are specifically designed to be Spoiler-Free! Check out the game and its demo on the Nintendo eshop!
Tips
The goal of this guide is to provide players with assistance, but I also have some tips to share so that prospective players can have as full of an experience as possible.
- Feel free to examine things and chat up characters to your heart’s content! This will give you a fuller experience with added details.
- If you are still having some issues, feel free to turn on ‘Assist Mode’ and ‘Puzzle Hints’. These options guide you toward your next objective and help you out if a puzzle stumps you. However, using this guide will provide you with an experience of the game that allows you to witness the story unfold without any intrusive UI. Plus you don’t have to fiddle with the options if you do get stuck.
- The DAS and your Inventory chronicle your journey. Check them out for details or to jog your memory. Need to further jog your memory? Use your ‘Backlog’ by pressing ‘R’. It contains ALL of the game’s dialogue via a script. You can even play the voice clips, too!
- It is possible to skip clue-gathering segments with only the knowledge of the puzzle solution.
Another Code: Recollection -Two Memories- Chapter 7: The Miracle of the Blue Moon
Leave the room. Watch the scenes. Proceed forward when you regain control. Watch even more scenes. Select ‘Bill’. When you can move again, go towards Richard, but be sure to scan the Origami Crane behind him. Then, go talk to Richard. Go talk to D after the scenes. Go to the notebook on the desk. Talk to D. Talk to the Captain.