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    Turn-Based RPG Xicatrice Details Student Life, Doppels, and More

    A look into the dangerous life of students.

    Nippon Ichi Software revealed new details about upcoming turn-based RPG Xicatrice including information about student life and Doppels. The developer also introduces several details about new gameplay mechanics appearing in Xicatrice. 

    In Xicatrice, students will live ordinary lives at high school in between their deadly missions. Although student life may be peaceful, looming threats appear to be a constant due to their superpowers. Superpower users must overcome their traumatic pasts to avoid losing control and turning into abnormal users. This includes facing off against Doppels, which are virtual manifestations of a user’s unconscious and psyche. 

    The latest details about Xicatrice are available below via Gematsu:

    The Ordinary and Extraordinary Lives of the Students

    The Students’ Ordinary Lives

    Counterpart to the deadly missions as a member of RAUT, the students also go about their daily lives as normal school students. Between each tense mission, you’ll be able to see a glimpse of their high schooler side.

    —Events such as term exams will occur throughout the game. In order to avoid failing exams, Shinomori will ask for help from Otoha, who is a top performer when it comes to grades.

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    —Asahi is a very serious and strict. On the other hand, Nagamiya is quite free-spirited. Despite being on two opposite sides of the coin, they can find common ground in talking about things that normal girls of their age find interest in.

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    —Suzuhira becomes quite competitive with Kamishiro after the latter does well from his very first battle. Kamishiro, however, seems to find the nagging Suzuhira quite annoying…

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    The Students’ Extraordinary Lives

    In order to prevent superpower users from losing self-control and turning into “abnormal unusual” users, they must face and overcome their traumatic pasts.

    The students use a machine called the Collective Unconscious Auxiliary-communication Device (CUAD) to tap into their unconscious and face their traumata in a virtual space. Because variants exist in this space, one must repeatedly battle as he or she makes their way deeper into the unconscious.

    —The CUAD is a double-edged sword. While using it is an efficient way to overcome trauma, failure can lead to the birth of an “abnormal unusual” user, who would then need to be disposed of. It’s because of this that the device is also known as the Execution Machine.

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    —A fierce clash of swords between Suzuhira and Kamishiro. What could be the reason for such murderous expressions between teammates…?

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    “Doppel” – The Anthropomorphization of Psychological Scars

    Using the CUAD, students will face off against entities called “Doppels” in virtual space. Doppels are the anthropomorphizations of one’s unconscious and the dark side of their psyche. Repeated communication will lead to overcoming trauma.

    —Doppels can take the form of a dark-shadowed version of the character, or a materialization of his or her psychological scars.

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    Details on the Newly Revealed System Mechanics

    “Order Skill” – A Move That Can Change the Course of Battle

    “Order Skill” is the main character’s special skill that allows the boost of a student’s attack skill or indirectly provide support during battle for one single turn. In addition, Order Skill also includes student-specific and powerful skills that can be unlocked as the story progresses.

    Both types of skill require Order Points that accumulate every turn. These points can be accumulated even when buff, debuff, or healing options are chosen.

    —Asahi’s Order Skill “All Defense” nullifies all damage from enemies for one turn. Prepare for the enemy’s powerful attack by saving up on the necessary Order Points.

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    —It is essential to know when to use Order Skills with high Order Point consumption.

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    Initial Skills of Students

    What skills a student learns depends on the player, but each of the seven students already have acquired skills that are fitted to their initial statuses. We will introduce the initial skills for three students in this release.

    —Ichika Otoha: Her “Heal” restores HP for all allies. Combined with the Passive Skill “Quick Treatment” that allows her to use her healing skill at a much earlier time, she will be able to save her allies much more reliably.

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    —Shizuru Nagamiya: Her “White Ice Strike” is an ice-based physical attack. When combined with “Accumulation Arts,” which boosts attack power the more elemental attacks she does, she becomes a powerful striker against enemies with ice weakness.

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    —Kei Namisaki: She can raise both her attack power and evasion skills while attacking the enemy by using “Astral Form.” With this skill, she can strengthen and attack in one turn.

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    Obtain Better Rewards Through Perfect Victory

    The battle events that periodically occur are graded on a four-point scale, which you are evaluated on based on how well you fight up until you defeat the boss. Rewards will increase with better results, and the “S” Rank—which is the highest grade possible—will even net you a “Bad Ending-Level Bonus Point.”

    —In order to obtain an S-Rank score, one must construct a Skill Build specifically to counter the enemy.

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    Too Hard? Don’t Worry! You Can Change the Difficulty to Match Your Comfort

    You can choose Easy, Normal, or Hard mode at the beginning of the game. After a certain point, you will be able to lower the difficulty level if you would like to do so.

    Depending on the difficulty, the enemy’s skills and actions will change. Whether you want to enjoy the story, or get down and dirty to defeat strong enemies through trial and error, there is a mode for anyone.

    —Once you meet certain conditions, you will be able to choose an even higher level of difficulty.

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    Lastly, Xicatrice launches June 29 for Nintendo Switch, PlayStation 4, and PlayStation 5 in Japan.

    SourceGematsu
    Soul Kiwami
    Soul Kiwami
    Raul Ochoa, a.k.a. Soul Kiwami, is the Managing Editor of Final Weapon and a Games Writer at Game Rant with four years of writing and editing experience. Raul is passionate about the Japanese gaming industry, and he's a huge fan of Nintendo Switch, PC hardware, JRPGs, and fighting games. business email: [email protected]

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