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    Mario Kart 8 Deluxe Booster Course Pass Wave 4 and Version 2.3.0 Update Available Now

    Race across new tracks as Birdo.

    Nintendo announced Mario Kart 8 Deluxe Booster Course Pass Wave 4 and the version 2.3.0 update are available now for Nintendo Switch. The update includes support for the latest DLC while applies major bug fixes and adjustments. 

    Wave 4 of the Mario Kart 8 Deluxe Booster Course Pass includes the Yoshi’s Island track, tracks from Mario Kart Tour, and playable character Birdo. Additionally, the DLC adds two new cups to compete in. The full tracklist for Mario Kart 8 Deluxe Booster Course Pass Wave 4 is available here.

    In order to access the new DLC, players must install the new 2.3.0 update. Mario Kart 8 Deluxe version 2.3.0 improves the performance of some characters and customizations for karts. Additionally, the update fixes a plethora of bugs to round out the overall gameplay experience. 

    Full patch notes for Mario Kart 8 Deluxe version 2.3.0 are available below via Nintendo:

    Mario Kart 8 Deluxe Version 2.3.0 Update

    Support for DLC
    • Now supports paid DLC: Mario Kart 8 Deluxe – Booster Course Pass, Wave 4 (two cups, eight courses, and one character, Birdo).
    General
    • Improved the performance of some characters and vehicle customizations.
    • Made it so that the player can see the rear view mirror when spinning, crashing, or changed into Bullet Bill.
    • Made it so, if the player uses a Super Star or Boo at the same time that they are hit by Lightning, their kart will not crash or become small.
    • Made it so, when jumping from a Whomp in Tour Berlin Byways, karts can leap over the fence.
    • Added Golden Mushroom to Custom Items in Renegade Roundup.
    • Added “Booster Course Pass” button to main menu. If a player does not have the Booster Course Pass, a link to the Nintendo eShop will be displayed.
    Fixed Issues
    • Fixed an issue where, when the player’s kart became small after being hit by lightning, it would slip into the ground.
    • Fixed an issue where, when the player’s kart ran into a wall, they would be carried over by Lakitu even though they had not left the course.
    • Fixed an issue where the player character would not be able to hit an opponent with a red shell when that opponent was jumping on a half-pipe.
    • Fixed an issue where the player character could not drift after jumping and landing in a half pipe.
    • Fixed an issue so that the player can use another item other than Boo right after using Boo.
    • Fixed an issue where the player could not throw a Boomerang after catching it and it entered the second item slot.
    • Fixed an issue where, when a player character hit the Blooper in an opponent’s Crazy 8, they would have ink squirted on them even though they are using the Super Star.
    • Fixed an issue where, when the player stops looking at the rear view mirror, the ink would disappear momentarily even though they had Blooper ink on them.
    • Fixed an issue where, when player is hit with a red shell at the same time as changing into Bullet Bill, they would go off the course.
    • Fixed an issue where, at the escalator in Wii Coconut Mall, there would be a communication error when a character could not move forward.
    • Fixed an issue when changed into Bullet Bill in N64 Dry Dry Desert, where the character would slip into the ground.
    • Fixed an issue where the character would get stuck on the bridge posts right before and after the starting line in Tour London Loop.
    • Fixed an issue where, on wavy floors in 3DS Rainbow Road, the character could be pushed way off the course.
    Soul Kiwami
    Soul Kiwami
    Raul Ochoa, a.k.a. Soul Kiwami, is the Managing Editor of Final Weapon and a Games Writer at Game Rant with four years of writing and editing experience. Raul is passionate about the Japanese gaming industry, and he's a huge fan of Nintendo Switch, PC hardware, JRPGs, and fighting games. business email: [email protected]

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