Session: Skate Sim Releases March 9 for Switch

    Pushed up by one week.

    Crea-ture Studios and NACON announced Session: Skate Sim shreds its way onto Nintendo Switch on March 9. The release date was pushed up from its original March 16 release date in North America. 

    According to Crea-ture Studios, a considerable amount of work was put into adapting the controls of Session: Skate Sim onto the Nintendo Switch. Specifically, the use of the Nintendo Switch’s digital triggers for turns to provide an optimal skateboarding experience.

    Nintendo Switch players will also benefit from the included patch work from prior updates to the game. Currently, Crea-ture Studios are working on new content for Session: Skate Sim including a new pro skater, a new map, new missions, and new equipment items. The studio plans to share more information at a later date.

    Session: Skate Sim pre-orders are available now in the Nintendo eShop. Nintendo Switch players who pre-order the game receive the “Brandalised Pack” for free, which includes exclusive deck and clothing designs.

    Session: Skate Sim launches March 9 for Nintendo Switch in North America, followed by the rest of the world on March 16.

    Session: Skate Sim North America release date

    Here’s an overview of the game via the official Steam page:

    Authentic Gameplay

    With the dual stick controls, each stick represents one of your feet. You will need to learn how to control them and transfer weight, just like on a real skateboard. The physics have been developed with a focus on realism, smoothness and immersion. Just like in real life for a new skateboarder, the first hours can seem challenging, but once you have mastered the technique, you will feel the unrivalled thrill of pulling off your very first kickflip! Session: Skate Sim also includes full options customization, so you can enjoy the perfect experience tailored to you. A full tutorial provides all the help you need to get started, and you can choose from four difficulty levels!

    The 1990s and Skate Culture

    Inspired by the golden age of street skating – the 1990s – Session: Skate Sim lets you experience true skateboarding and its culture: no scoring system; just you, your spot and your imagination! There’s no need for judges to tell you that your noseslide or varial heelflip are perfect for this spot. And because certain locations are iconic, the developers have added several of them to the game for you to skate in and express your creativity, including Black Hubbas (New York City), Brooklyn banks (New York City), FDR Park (Philadelphia) and many other spots.

    “If it wasn’t caught on video, it didn’t happen”

    Skating and pulling off the best lines in the best spots is one thing, but if no one is there to film it, it didn’t really happen… In Session: Skate Sim, you can film with a 1990s filter or fisheye lens, and you can use the video editor to create your clips and share them. You can play with multiple options, including changing the field of view, time of day, filters, and different camera views (tripod, orbit, etc.). Session: Skate Sim also offers the chance to go from skater to filmmaker: pull off your moves then go into film mode to experience the action from the point of view of your camera operator and create the best clip.


    Show off your style with an extensive customization system for your skater and skateboard. By completing challenges, you earn money to spend in skate shops. You can find nearly 200 items (hoodies, shoes, caps, T-shirts, trousers, etc.) from top brands, such as Fallen, Zero, GrindKing, Thankyou, HIJINX Net, Antilanta, Roger Skate CO, No-Comply, iDabble and others. You can also customize your skateboard with over 250 parts, such as wheels, trucks and many other components from famous brands like, No-Comply, GindKing, Thankyou and many others. In addition to the design aspect, the components (trucks, riser pads, wheels…) impact the way you skate. Find the right ones for your style and shred the most iconic spots!

    Soul Kiwami
    Soul Kiwami
    Raul Ochoa, a.k.a. Soul Kiwami, is the Deputy Editor in Chief of Final Weapon and a News Writer at Game Rant. With a passion for the Japanese gaming industry, Raul is a huge fan of Nintendo Switch, PC hardware, JRPGs and fighting/action games. business email:

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