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    Melty Blood: Type Lumina update 1.2.4 is live with fixes for Aoko and Mario

    Type-Moon released update 1.2.4 for Melty Blood: Type Lumina on PS4, Xbox One, Switch, and PC via Steam. Melty Blood: Type Lumina update 1.2.4 applies various bug fixes to the game alongside characters adjustments. These adjustments target Aoko Aozaki and Mario Gallo Bestino.

    Read up on patch notes below:

    Version 1.2.4

    Fixed bugs considered to have a strong effect on battle results

    Made fine adjustments to the command operations to make them more comfortable and easy to operate.

    Aoko Aozaki

    • Floating Starmine (Special, Special Aerial, Moon Skill, Moon Skill Aerial)

      • Fixed bug canceled out by certain projectiles

    Mario Gallo Bestino

    • Dance – Polonaise (Special, Moon Skill)

      • Fixed bug likely to trade under certain circumstances

    Battle System

    • Jump

      • The priority for commands has been raised, making it easer to initiate a low aerial dash when employing jumping attacks, ↑diagonal+A+B, or other similar attacks. (Command priorities remain the same for jump cancels.)
    • High Jump ↓ ↑

      • The priority for commands has been raised, making it easer to initiate a low aerial dash when employing jumping attacks, ↑diagonal+A+B, or other similar attacks. (Command priorities remain the same for jump cancels.)
      • The time to high jump has been extended to the setting prior to version 1.17, making it easier to input.
    • Dash →→ and Backstep ←←

      • Commands have been reverted to their setings prior to version 1.16, making them less likely to explode.

    Full patch notes

    Melty Blood: Type Lumina is available now on PS4, Xbox One, Switch, and PC via Steam.

    Soul Kiwami
    Soul Kiwami
    Raul Ochoa, a.k.a. Soul Kiwami, is the Deputy Editor in Chief of Final Weapon. With a passion for the Japanese gaming industry, Raul is a huge fan of Nintendo Switch, PC hardware, JRPGs and fighting/action games. business email: soul@finalweapon.net

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