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    Bungie announces changes and returning weapons coming to Destiny 2: Beyond Light with Season 13

    The first TWAB (This Week at Bungie) dropped today for Destiny 2 and its a big update of things to come! Fans can expect returning Dreaming City and Moon armor and weapons from the loot pool in Season 13:

    Playlist vendors like Lord Shaxx are finally getting some updates including rank rewards and items. Players can even get those highly coveted Ascendant Shards by resetting their rank upon getting the final rank reward:

    • Rank 4: 3x Upgrade Modules

    • Rank 7: 3x Enhancement Cores

    • Rank 10: Seasonal Ritual Shader (changes to 3x Enhancement Cores after resetting your rank)

    • Rank 13: 2x Enhancement Prisms

    • Rank 16: Seasonal Ritual Emblem (changes to 2x Enhancement Prisms after resetting your rank)

    • Reset Reward: Ascendant Shard (changes to Exotic Engram after resetting your rank)

    Lastly, Bungie also details some changes coming to Hunter stasis abilities and PvP in general:

    Short term goal: Address outlier Stasis abilities to keep subclass decision making interesting.

      • Reduce the potency of Shatter Dive + Whisper of Fissures against Guardians, going live with Update 3.0.2.

          • Shatterdive

              • Now has damage falloff vs. unfrozen targets

              • Max range damage reduced from 50 to 5

              • Damage reduction during ability reduced from 50% to 25%

          • Whisper of Fissures

              • Reduced max-min damage vs. non-super players from 42-22 to 30-4

              • Reduced max-min damage vs. super players from 42-22 to 16-2

              • Reduced detonation radius vs. players from 10m to 9m

      • Investigate the efficacy of the Stasis Titan Behemoth Super. We want to let the above change settle to see where the Behemoth stands in our PvP hierarchy, but this is next on our radar.

    Mid-term goal: Improve PvP subclass usage and win-rate balance.

      • Addressing Stasis ability outliers will help us lower the ceiling, but we also want to pull up other underperforming Light subclasses.

    Mid-term goal: Review our ability-to-gunplay balance in PvP.

      • Destiny is a game about both explosive space magic moments and intrinsically satisfying gunplay. Especially in our 3v3 playlists, the usage of abilities has climbed as we introduce more and more ways to charge them quickly.

      • We’re still in very early discussions, but we’re looking into restoring a better balance where proper gunplay is rewarding in these playlists.

    Stay tuned at Final Weapon for the latest gaming news and updates!

    Soul Kiwami
    Soul Kiwami
    Raul Ochoa, a.k.a. Soul Kiwami, is the Managing Editor of Final Weapon and a Games Writer at Game Rant with four years of writing and editing experience. Raul is passionate about the Japanese gaming industry, and he's a huge fan of Nintendo Switch, PC hardware, JRPGs, and fighting games. business email: [email protected]

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