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    Assault Spy’s October 23rd update is out now, includes bug fixes and adjustments

    NIS America has released a new update for Assault Spy on Steam! This new update brings bug fixes and adjustments to the game. Here are the patch notes:

    Bug Fixes

    Fixed: Amelia’s “Shot” attack triggering by using other attack buttons
    Fixed: Holding “Down” during Asaru’s umbrella attack would change to Rush Hour’s ASAP slash
    – Changed to a thrusting attack using the Umbrella
    Fixed: Character specific keybindings would not be taken into account when switching characters
    – Character keybinding settings can be changed during their respective story line or after selecting that character in the title menu
    Fixed: Gravity correction not working after character landing
    Fixed: Amelia’s Comet Straight would not trigger while holding a Charge Shot
    Fixed: Armor time did not increase while continuously blocking with Amelia

    Adjustments

    Adjusted: Reduced the chance Droneman will escape from players
    Adjusted: Reduced number of traps in the “Underground” stage
    Adjusted: Expanded the floor in some areas of the “Rooftop” stage

    Balanced: Lowered armor amount for Proto Officer
    Balanced: Lowered HP amount for Big Monitor Man
    Balanced: ??? boss, amount of enemies spawned greatly decreased
    Balanced: ??? boss, time limit increased, damage done to boss slightly decreased

    Balanced Amelia: Comet Straight’s gravity
    Balanced Amelia: Normal combo and “Star Combination” speed increased
    Balanced Amelia: “Braver Outburst” fills more Special Gauge
    Balanced Amelia: Decreased the armor time for “Braver” skills
    Balanced Amelia: Dash and jump times were shortened after blocking
    – Can now immediately cancel with dash when block is successful
    Added: Highlight to the Special gauge
    Added: During Amelia’s super state, enemy attacks will be nullified
    Added: Amelia’s gun attacks can be cancelled with “Dash”
    Added: Amelia’s block can be cancelled with “Dash” after a successful block

    Added: Damage done accumulates during Overclock and releases when Overclock ends
    Added: On/off option for outline effect in the “Quality” settings

    Removed: Super armor for Coneman (no damage reaction)

    Stay tuned at Final Weapon for the latest Japanese gaming news and updates!

    Soul Kiwami
    Soul Kiwami
    Raul Ochoa, a.k.a. Soul Kiwami, is the Managing Editor of Final Weapon and a Games Writer at Game Rant with four years of writing and editing experience. Raul is passionate about the Japanese gaming industry, and he's a huge fan of Nintendo Switch, PC hardware, JRPGs, and fighting games. business email: [email protected] | Muck Rack: https://muckrack.com/raul-landaverde-1

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