Heatwarped Demo Gets New ‘Moonwalk’ Update

The demo's first update.

Published:

Sublime has released its new “Moonwalk” update to the Heatwarped demo on PC via Steam, adding a number of new features while fixing numerous bugs. The first update for Heatwarped demo adds new spoilers, more traffic vehicles, the “Moonwalk” drift cheat code, and much more.

Here’s the patch notes for the new update, via the game’s latest Steam blog post:

Heatwarped Moonwalk Update Patch Notes

This update brings a ton of bug fixes along with some fresh content.
  • New Spoilers
  • More Traffic Vehicles
  • Lots of Squashed Bugs
  • Rewrote which render pipeline the game uses, so that more rendering can utilize the GPU. As always, you can open the game with your preferred graphics API
  • Set your status message to MOONWALK to turn the whole city into a drifting stadium

New Features

  • macOS and Linux are now supported!
  • Adjust your difficulty (Easy, Normal or Hard) anytime from Options or when creating a new profile. Difficulty affects racers, traffic density and other factors
  • Various PDA updates: Custom music playlists, visualizers, home screen wallpapers, and more
  • Launch Quick Race and Quick Garage with free car customization (available from the main menu)
  • Enable drift mode in free roam with the “moonwalk” cheat code in your forum profile status
  • Patreon supporters are now displayed in the Credits and can be encountered as opponents
  • Optionally restrict the HUD aspect ratio to 4:3 or 16:9 on wide displays for better space coverage

Fixed:

  • Broken race state in certain conditions
  • Time Trial displaying incorrect data on the race failed screen
  • Spelling error in the drift score HUD
  • Camera never returning to the car when abandoning the race during the finish animation
  • Camera zooming when changing the part category in the shop
  • Music tracks playing on top of each other
  • Duplicating props after a race restart
  • Race replay not working after multiple replays
  • Road gaps on the drift event’s minimap
  • Incorrect score being displayed in certain conditions
  • Nitrous trick bonus persisting after race restart
  • Automatic transmission not working correctly when launching the car with nitrous
  • Certain races not being displayed on the forum after the demo completion
  • GPS failing to find a path in some conditions
  • Track name popup behavior
  • Text color on some PDA UI elements
  • UV mapping on some car parts
  • World loading too slowly on certain framerates
  • World loading causing exceptions in certain conditions
  • Menu tick sound not playing in certain menus
  • Some objects visibly popping in and out when driving
  • Closed the gap between a barrier and a wall in the circuit races

Changed:

  • Updated the project to Unity 6.6
  • Migrated the graphics renderer to URP to improve performance
  • Optimized some effects to improve performance
  • Changed car reflection visual when set to Off in Options
  • Changed fallback screen resolution from 1080p to 480p
  • Slightly reduced motion blur intensity
  • Changed text in certain menus
  • Changed tire friction on the top car upgrade level
  • Car steering behavior is now more responsive to inputs
  • Changed the GPS arrow model design
  • Reduced amount of particles and effects produced by the ghost replay car
  • Lowered thunder volume in the shop

Added:

  • It’s now possible to restart the demo on the demo end screen
  • An option to display the PDA on the left side of the screen
  • Difficulty selection (Easy, Normal, Hard)
  • Ability to set the wallpaper on the PDA
  • Ability to display .jpg and certain video formats in the Gallery app
  • Ability to import custom vinyls into the game
  • Ability to import custom music tracks into the game
  • 3 new traffic vehicles
  • 7 new spoiler options
  • A few new streetlights and a few more bushes near the center of the map
  • A cheat code allowing to enable drift physics during Free Roam (type “moonwalk” as your forum status message to activate)
Soul Kiwami
Soul Kiwami
Raul Ochoa, a.k.a. Soul Kiwami, is the Managing Editor of Final Weapon with six years of writing/editing experience and a former News Writer at Game Rant. Raul is passionate about the Japanese gaming and anime/manga industries, and he's a huge fan of Nintendo Switch, PC hardware, JRPGs, and fighting games. business email: [email protected] | Muck Rack: https://muckrack.com/raul-landaverde-1

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