2XKO Team Experiences Layoffs After Lukewarm Launch

Around 80 employees were affected.

Published:

Riot Games has laid off roughly 80 employees from the 2XKO team, with half being from the game’s global development team. Riot Games is offering opportunities within the company to those affected by the layoffs or letting them go entirely with six months of severance pay. Going forward, the smaller 2XKO team will be continuing operations at a limited scale, focusing on “key improvements” to the game.

Riot Games’ Tom Cannon also shared a message regarding the game’s future:

Hey Everyone –

I wanted to take a moment to share an important update on 2XKO. This is a difficult update to share, but we want to be clear about what’s changing and why.

What’s changing and why

After a lot of discussion and reflection, we are reducing the size of the 2XKO team.

I want you to know that decision wasn’t made lightly. As we expanded from PC to console, we saw consistent trends in how players were engaging with 2XKO. The game has resonated with a passionate core audience, but overall momentum hasn’t reached the level needed to support a team of this size long term.

With a smaller, focused team, we’re going to dig in and make key improvements to the game, including some of the things we’ve already heard you asking for. We’ll share some of our plans soon.

Our plans for the 2026 Competitive Series are unchanged. We remain committed to partnering with tournament organizers and local communities. Our focus will continue to be on supporting the events and organizers that already power the FGC. 

Ultimately, this decision reflects a shift in how we operate. This isn’t a judgment on individual Rioters or a signal that the journey is over. We’re reshaping the team to give 2XKO a more sustainable path forward.

About the people behind the game

I want to be clear about something that matters deeply to me.

The people who helped ship 2XKO poured years of creativity, care, and belief into this game. Taking creative risks like this is hard, and the work they did is real and meaningful.

We’re committed to supporting impacted Rioters through this transition – including helping them explore opportunities within Riot where possible, and providing a minimum of 6 months of notice pay and severance where it’s not. 

Going forward

I know this update will raise questions and concerns. That’s understandable. We’ll continue communicating about how things are progressing.

In the journey so far we’ve been humbled and dazzled by the energy and passion you’ve brought to the 2XKO community. That energy matters, and it will help fuel us into this next chapter as we improve the game.

Thank you for playing 2XKO, for caring enough to ask hard questions, and for being part of this community.

– Tom Cannon

2XKO entered early access on October 7, 2025 for PC (client download), followed by the full launch on January 20 for PC, PlayStation 5, and Xbox Series X|S

Soul Kiwami
Soul Kiwami
Raul Ochoa, a.k.a. Soul Kiwami, is the Managing Editor of Final Weapon with six years of writing/editing experience and a former News Writer at Game Rant. Raul is passionate about the Japanese gaming and anime/manga industries, and he's a huge fan of Nintendo Switch, PC hardware, JRPGs, and fighting games. business email: [email protected] | Muck Rack: https://muckrack.com/raul-landaverde-1

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