Silent Hill f Update 1.10 Adds New Casual Action Difficulty

A lot of bug fixes, too.

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Konami and Bloober Team have launched the version 1.10 update for Silent Hill f featuring a new Casual action difficulty setting. The Casual action difficulty can be selected at the start of New Game or New Game+ in Silent Hill f, but players can also select it if they reach the Game Over screen multiple times. The update also brings an optional skip feature for select sections in New Game+, along with bug fixes on various platforms.

Read up on patch notes for Silent Hill f update 1.10 below, via Konami:

Silent Hill f Update 1.10 Patch Notes

Steam / Epic Games Store / Microsoft Store / GOG

New Features

  • Added Action Difficulty: Casual
    • The Casual action difficulty will be playable when starting a game from “New Game” on the main menu or from a New Game+ save file.
    • For players on the Story action difficulty or higher, the Casual action difficulty will be selectable upon reaching the Game Over screen multiple times.
  • Added Optional Skip Feature for Select Sections of New Game+
    • Upon completing the “Go through the door” objective after solving the mural puzzle on New Game+, the game will display the option to skip. The game will resume at the scene where Hinako awakens at the corridor of the Dark Shrine for the second time with the “Proceed” objective if skipped.
      • Items from the skipped sections will not be collected.
      • “Thankful to Be Here,” “Grateful for a Worthy Foe,” and “Clear Skies” do not unlock on a playthrough that uses the skip feature.
      • The skip feature does not impact branching paths or endings.

System Changes

  • Hinako’s stamina replenishes slightly faster
  • Unskippable combat encounters are reduced across multiple sections
  • Fewer enemies are placed across multiple sections
  • Hinako’s line when an enemy is defeated plays at a slightly later time
  • Hinako takes slightly less damage on the Hard action difficulty

Bug Fixes

  • Fixed bug where Shu duplicates in the cutscene that plays when heading from Sennensugi Shrine to Rinko’s house during the “Head to Rinko’s house” objective
  • Fixed bug where interaction icons do not display on the hall leading to the room with the naginata during the “Enter the inner room” objective
  • Fixed bug where the Sakuko-like entity stops moving in combat during the “Defeat the Sakuko-like entity” objective
  • Fixed bug where the Fog Monster stops moving and halts progress during the “Chase after the Fog Monster” objective
  • Fixed bugs across multiple levels where events do not progress despite meeting the required conditions
  • Fixed bugs across multiple levels where specific enemies remain outside of the combat area and cannot be defeated
  • Fixed bugs across multiple levels where clumps of flesh do not spawn
  • Fixed bug where some notes from “Sakuko’s Diary” could not be obtained on New Game+
  • Fixed bug where Hinako may become unresponsive to player input after dodging
  • Fixed bug where Hinako dies upon loading an autosave file if Hinako died during an autosave
  • Fixed bug where the “View Endings” option does not display on the title screen after finishing the first playthrough (may require loading New Game+ data to fix)
  • Fixed bug where Indirect Lighting and Reflections revert to On during cutscenes even when set to Off in the Graphics menu
  • Fixed bug where the cursor moves without player input when playing on the controller
  • Various other minor bugs have been fixed, including bugs related to audio, hitboxes, text errors, loading, and graphics.

PlayStation 5 / Xbox Series X|S

New Features

  • Added Action Difficulty: Casual
    • The Casual action difficulty will be playable when starting a game from “New Game” on the main menu or from a New Game+ save file.
      For players on the Story action difficulty or higher, the Casual action difficulty will be selectable upon reaching the Game Over screen multiple times.
  • Added Optional Skip Feature for Select Sections of New Game+
    • Upon completing the “Go through the door” objective after solving the mural puzzle on New Game+, the game will display the option to skip. The game will resume at the scene where Hinako awakens at the corridor of the Dark Shrine for the second time with the “Proceed” objective if skipped.
      • Items from the skipped sections will not be collected.
      • “Thankful to Be Here,” “Grateful for a Worthy Foe,” and “Clear Skies” do not unlock on a playthrough that uses the skip feature.
      • The skip feature does not impact branching paths or endings.
  • Added Motion Blur option to the Graphics menu

System Changes

  • Hinako’s stamina replenishes slightly faster
  • Unskippable combat encounters are reduced across multiple sections
  • Fewer enemies are placed across multiple sections
  • Hinako’s line when an enemy is defeated plays at a slightly later time
  • Hinako takes slightly less damage on the Hard action difficulty

Bug Fixes

  • Fixed bug where Shu duplicates in the cutscene that plays when heading from Sennensugi Shrine to Rinko’s house during the “Head to Rinko’s house” objective
  • Fixed bug where interaction icons do not display on the hall leading to the room with the naginata during the “Enter the inner room” objective
  • Fixed bug where the Sakuko-like entity stops moving in combat during the “Defeat the Sakuko-like entity” objective
  • Fixed bug where the Fog Monster stops moving and halts progress during the “Chase after the Fog Monster” objective
  • Fixed bugs across multiple levels where events do not progress despite meeting the required conditions
  • Fixed bugs across multiple levels where specific enemies remain outside of the combat area and cannot be defeated
  • Fixed bugs across multiple levels where clumps of flesh do not spawn
  • Fixed bug where some notes from “Sakuko’s Diary” could not be obtained on New Game+
  • Fixed bug where Hinako may become unresponsive to player input after dodging
  • Fixed bug where Hinako dies upon loading an autosave file if Hinako died during an autosave
  • Fixed bug where the “View Endings” option does not display on the title screen after finishing the first playthrough (may require loading New Game+ data to fix)
  • Fixed bug where the cursor moves without player input when playing on the controller
  • Various other minor bugs have been fixed, including bugs related to audio, hitboxes, text errors, loading, and graphics.

Silent Hill f is available now for PlayStation 5, Xbox Series X|S, and PC via Steam, Epic Games Store, Windows, and GOG. Since launch, the game has already received an official novelization by author Shiro Kuro in Japan. 

The staff of Silent Hill f includes producer Motoi Okamoto, scriptwriter Ryukishi07, composers Akira Yamaoka and Kensuke Inage, and character and creature designer kera. Suzie Yeung stars as protagonist Hinako in the English dub. 

Final Weapon previously reviewed Silent Hill f and gave it a 4.5 out of 5 score, noting that the game’s story is “told wonderfully and manages to convey its themes with the right amount of care, thanks to some great writing and the arc of its protagonist, Shimizu Hinako. Further, the combat-focused gameplay turned out to be surprisingly addictive, while still managing to be tense thanks to some great monster designs.”

Soul Kiwami
Soul Kiwami
Raul Ochoa, a.k.a. Soul Kiwami, is the Managing Editor of Final Weapon with six years of writing/editing experience and a former News Writer at Game Rant. Raul is passionate about the Japanese gaming and anime/manga industries, and he's a huge fan of Nintendo Switch, PC hardware, JRPGs, and fighting games. business email: [email protected] | Muck Rack: https://muckrack.com/raul-landaverde-1

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