LEVEL-5 released patch notes for FANTASY LIFE i: The Girl Who Steals Time version 1.1.1, which is the game’s first update as the early access period begins. The update brings some new features and bug fixes ahead of the game’s launch on May 21.
Patch notes for FANTASY LIFE i: The Girl Who Steals Time version 1.1.1 are available below, via the official website:
FANTASY LIFE i: The Girl Who Steals Time Version 1.1.1 Patch Notes
Feature Additions/Adjustments
Added “Signature” Feature for Crafted Items
- Players can now leave a “Signature” on any equipment they craft—be it weapons, shields, armor, or life tools.
- Added various Signature designs, and one can be selected at a workbench via the option “Choose a Signature.”
Added “Controls” to Options Menu
- Added a menu to the Options that allows button remapping for certain actions.
Added “Go to Life Master” Feature
- Added a new feature to the Life Menu that allows moving to the location of each Life Master.
- This feature will become available after completing the “Novice Challenge” of each Life.
Adjusted Crafting Settings to Remember Buddy Selection
- Adjusted the Crafting Settings window to save the selected Buddies when crafting items at a workbench. The next time an item is crafted, the screen will display the same Buddy selection as last time.
Adjusted The Number of Items Craftable at Once
- Increased the amount of items that can be crafted at once for “Plant,” “Fence” and “Streetlamp” Recipes.
Organized Skill Information Display in Equipment Menu
- Organized the way Skill information is displayed in the details window on the right side of the Equipment Menu for improved clarity.
When a Life is in focus | only Unique Skills will be displayed. |
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When an Item is in focus | only Equipment Skills will be displayed. |
Adjusted Base Camp UI
- Adjusted how vegetable icons are displayed on the farm.
- Added name display for buildings placed in Base Camp.
Adjusted Base Camp Objects Making Them Easier to Grab
- Adjusted object placement in Base Camp to make objects easier to grab.
Adjusted Clear Condition Text in the Treasure Grove
- Adjusted the text for the floor clear condition “Obtain Eternian Fruit” to make it easier to understand which target drops the item.
Adjusted The Map Screen
- Added icons to the Map Screen and Minimap to make it easier to understand the location of a dungeon’s entrance and access points to upper/lower floors.
Adjusted Recording-restricted Segments
- Adjusted the restricted segments for the device’s built-in video recording feature.
Added/Adjusted Guide Contents
- The following contents were adjusted/added to the in-game Guide.
“Signature” | Added an explanation about including Signatures on crafted items. |
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“Crafting Support from Buddies” | Added an explanation about the support provided by Buddies during the Crafting Mini-Games. |
“Eye and Hair Catalogs” | Added an explanation about “Catalogs” that increase available eyes and hairstyles. |
“Colosseum Quests” | Added an explanation about quitting the match. |
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“Phantom Buddies” | Added an explanation about how EXP is shared. |
“Cultivating Vegetables” | Added an explanation about planting and watering seeds. |
“Combat Life Special Skill” / “Gathering Life Special Skill” | The explanation for Combat and Gathering Lives was split into two separate Guides. |
Balance Adjustments
Adjusted Parameters Related to Main Story Progress
- Adjusted the parameters of certain enemies and gatherables to improve the gameplay experience during Main Story progression.
- Adjusted the parameters and requirements of certain Recipes to improve the gameplay experience during Main Story progression.
Adjusted Parameters Related to Area Challenges
- Eased the conditions required to achieve a Gold rating in Legendary Challenges.
- Eased the conditions for achieving a Gold rating in Legendary Challenges involving item delivery.
Bug Fixes
- Fixed an issue that caused the objective indicator for the Main Story/Life Challenges/Personal Requests to not work properly.
- Fixed an issue that prevented progress if the player character was incapacitated in the interval between starting the game and reaching Eternia Village.
- Fixed an issue that prevented progress if the items to be received from the Collection Box at the Guild Office would exceed the player’s inventory limit.
- Fixed an issue related to the acquisition of certain items in Chapter 5 of the Main Story.
- Fixed an issue which occurred in the Evershop related to the acquisition of items.
- Fixed an issue where equipment obtained from treasure chests would sometimes have incorrect parameters.
- Upon application of this patch, parameters will be corrected automatically.
- Fixed an issue where enemies and follower NPCs would not properly navigate the terrain in Ginormosia.
- Fixed an issue where Phantom characters’ stats would not change in accordance to the Area Rank.
- Fixed an issue where EXP would not be shared after collecting EXP drops or completing Crafting Mini-Games while a Phantom character is in the party.
- Fixed an issue that prevented the acquisition of certain Recipes as quest completion rewards, in case the Tailor or Artist Novice Challenges were skipped.
- Upon application of this patch, Recipes that were not received will be automatically given to players that meet the appropriate conditions.
- Fixed an issue where NPCs would become invisible when skipping the Novice Challenge for certain Lives.
- Fixed an issue where the target gatherable in a Buddy Request would not be registered in the Encyclopedia upon completion of the quest.
- Fixed an issue that caused the game to become unresponsive when using the “Request” option to craft items over the carry limit and not selecting a Buddy.
- Fixed an issue that prevented Objects from being placed on third-level ground in Base Camp.
- Fixed an issue that prevented the completion of the Guild Quest “Receive the highest review score for your art gallery” at the Base Camp Bulletin Board.
- Fixed an issue that sometimes prevented items buried at the Aging Altar from being dug up.
- Fixed an issue where an Aged weapon’s “Years Aged” stat would not be displayed to the receiving player if given as a Gift.
- Fixed an issue that prevented progress upon restarting the game, after editing and saving Stickers/Emotes/Quick Texts in the Greetings tab of the Options while inside a Treasure Grove or a Shrine in Ginormosia.
- Upon application of this patch, save data in which progress had become impossible will be restored to a working state.
- Fixed an issue that caused unintended behavior in the Remodel Menu.
- Fixed an issue that caused button controls to become unresponsive at the end of tutorials.
- Fixed an issue occurring on certain cutscenes, where pausing the game while the “Auto” setting is enabled caused all inputs except for “Skip” to become unresponsive.
- Fixed various issues that arose in certain quests.
- Fixed an issue related to working with Trip (2P Family Co-op), where Trip’s pinning effect would target the incorrect enemy.
- Fixed various issues related to Multiplayer.
- Fixed a number of Japanese and translated texts.
- Fixed various minor bugs.
FANTASY LIFE i: The Girl Who Steals Time launches on May 21 for Nintendo Switch, PlayStation 4, PlayStation 5, Xbox Series X|S, and PC via Steam. In addition, digital pre-orders are now live for the Standard Edition of FANTASY LIFE i: The Girl Who Steals Time for $59.99, while the Digital Deluxe Edition is $69.99. Players can upgrade to the Digital Deluxe Edition for $13.99 if they have a Standard Edition copy.
FANTASY LIFE i: The Girl Who Steals Time is getting a Nintendo Switch 2 Edition release. The game will run at a higher frame rate and resolution on Nintendo Switch 2 compared to the original Switch version. Moreover, players can upgrade their Switch copy to the Nintendo Switch 2 Edition by purchasing an upgrade pack, which costs 300 yen.