PLAYISM has announced mech battle racing game BREAK ARTS III will release on August 8 for PC via Steam. BREAK ARTS III will be showcased at PAX East 2025, which runs from May 8 to 11 at the Boston Convention and Exhibition Center. Fans who visit the game’s booth will receive a clear file.
The Steam page describes BREAK ARTS III as follows:
The breathtaking battle racing game has finally broken through the limitations of the race, and has been completely revamped as an all-rounded
robot competitive sports game. Robot customization now has even more freedom and more options than ever!
In destruction, there is beauty.
Break Arts III (BA3 for short) is a “mech-customizing all-rounded competitive sports” action game that features the following:
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- Incredibly detailed customization options, where anyone can make their very own unique robots
- Strategic decisions that challenge you to customize robots suitable for the terrain, environment, and game plan, and also put your skills as a pilot to the test
- Stunning graphics and a photo mode with all sorts of handy functions
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Enter competitions and earn prize money to unlock blueprints for new modules and machines.
If you’re having a hard time defeating your rivals, it’s time to customize your robot. Create your very own custom combinations and strategies to tackle every situation, and you’ll emerge victorious!
What awaits at the end of all your battles…?
Race:
No weapons, only racing. It’s as simple as that.
Will you build the most lightweight robot possible, or add every thruster you can to blast across the circuit?
Battle:
There’s no determined race track in Battle Mode. Move around the field freely to fight against your rivals.
You lose points if you get knocked out, so you’ll have to avoid your opponents’ attacks while taking them down!
Battle Racing:
A sport that combines racing and battling.
You get ranked based on both how well you did in the race, how many rivals you defeated, and how many times you got defeated.
All of these competitions are held in different stages, which all have different terrain, gravity, and climates. It’s your job to send out a robot that’s fit for the situation.