Evil Empire has announced that The Rogue Prince of Persia will receive a major visual update on November 21. The update completely changes the visual design of the titular Prince of Persia. It also adds new biomes, bosses, story, enemies, and more. Check out the trailer for The Rogue Prince of Persia update below:
The Steam page describes the update as follows:
The team’s been working insanely hard these past few months to get the game ready for this huge content injection, which will give you:
- Big art upgrade
- More biomes
- More bosses
- New story act + tons of narrative polish for Act 1
- New enemies
- Many Quality of Life additions like multiple save slots & more
- German, Japanese, Korean, Polish, Portuguese, Russian and Spanish localisation
This update will mark a point where we’ve effectively doubled the game’s content from launch. All the roguelite markers are present – gameplay loop, metaprogression, builds, difficulty modifiers and more – and we’re not finishing here with development continuing into 2025!
The most obvious change of this update is the art direction where we’ve changed the colour palettes. had much more detail added and just generally “improved”. You’ll also notice that the Prince is no longer purple – this change was made as the purple tone just didn’t fit with the new direction.
We’ll go into more detail about why we made these changes next week, but we find that the art direction is now a much better fit with the game’s genre, setting/story and the Prince of Persia series as a whole.