Sword of Convallaria Launches July 31 for PC and Mobile

    Inspired by Final Fantasy Tactics.

    XD have announced its tactical turn-based RPG Sword of Convallaria will release on July 31 for PC and mobile devices. Players may try out the game before launch by participating in the final closed beta test. 

    The final closed beta test for Sword of Convallaria will be held from June 27 at 8:00 p.m. PT to July 4 at 8:59 p.m. PT. Sign-ups for Android users will be available from June 13 at 8:00 p.m. PT to June 24 at 8:59 p.m. PT at the game’s official website. Users on PC may download and login into the beta immediately when it begins on June 27.

    Sword of Convallaria is inspired by classic Square Enix RPGs such as Tactics Ogre and Final Fantasy Tactics. The new title features 300 maps, 1,000 stages, multiple endings, and stunning pixel art for its many characters.

    Hitoshi Sakimoto (Final Fantasy Tactics, Valkyria Chronicles) composed the score for Sword of Convallaria. Moreover, the game has a voice cast featuring prominent Japanese voice actors like Kazuhiko Inoue, Aoi Yūki, and Takuya Eguchi.

    Watch the new trailer below:

    Lastly, here’s an overview of the game, courtesy of XD: 

    Build a formidable team of allies with unique abilities to engage in strategic grid-based battles against rival factions. The game’s intricate combat system empowers you to meticulously strategize and unleash devastating attacks to conquer an eclectic range of adversaries encountered throughout your journey. Offering true tactical gameplay, it features grid-based combat across varied obstacles and terrains, requiring you to use every battlefield detail to your advantage. Terrain differences like cliffs and boulders create buffs and debuffs, enriching your tactical options. You can lure enemies into a line and roll stones over them or knock strong enemies into water or off the map for instant terrain kills.

    Sword of Convallaria’s profound storyline, driven by player agency, unfolds based on your decisions, with the narrative changing depending on your choices and achievements, shaping the destiny of Iria. The developers promise a rich storyline with 120 hours of single-player gameplay. Recruit and train a roster of unique companions at the tavern, build their equipment at the forge, improve their stats in the training field, and lead your custom-built mercenary group into legendary quests with different factions.

    Soul Kiwami
    Soul Kiwami
    Raul Ochoa, a.k.a. Soul Kiwami, is the Managing Editor of Final Weapon and a Games Writer at Game Rant with four years of writing and editing experience. Raul is passionate about the Japanese gaming industry, and he's a huge fan of Nintendo Switch, PC hardware, JRPGs, and fighting games. business email: [email protected] | Muck Rack:

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