Armored Core VI : All Head Parts

Use your head! After you find it!

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What’s one of the first things you look at when you meet another person? Hopefully, you thought “their face”. The same can go for a mech! Selecting a head for your AC is integral. Whether you want to strike fear into your enemies or simply look cool, you need a proper head part. Check our list to see all of the Armored Core VI head parts!

What are Head Parts?

Well, head parts are exactly what they sound like. Heads don’t give you that much of a boost to your stats, generally speaking. They can act as the literal cherry on top of your different builds, so using them to give your stats the skew you want is useful!

How to Customize Your AC

Armored Core VI Assembly Screen

One of the main draws of the Armored Core series is the deep customization of your mech. You can change your weapon loadout, the internals of your AC, and the very frame itself. You unlock different parts by finding them in stages, completing missions, and purchasing them from the parts shop. All of this can be accessed from your ‘Garage’ menu between missions.

Be sure to get new parts so that you can always properly gear up for your missions! Mix and match these parts to create an AC that’s truly you! Use parts and weapons that make a mission easier or match your play style. You can lose hours of time from creating new AC builds and testing them out! Not to mention; you can get super granular with decals and color options. This game is perfect for losing yourself in swathes of awesome customization options!

Head Part List

Missing info will be updated!

Name How to Unlock AP Attitude Stability System Recovery Weight EN Load
AH-J-124 Basho Complete Mission 14: Ocean Crossing and purchase for 61,000 credits. 1250 370 68 4600 95
AH-J-124/RC Jailbreak Complete Mission 35: Escape          
HD-011 Melander Complete Mission 2: Destroy Artillery Installations and purchase for 61,000 credits. 910 373 97 3160 135
HD-033M Verrill Complete Mission 27: Destroy the Ice Worm and purchase for 205,000 credits.          
HD-012 Melander C3 Complete Mission 01 – Illegal Entry 970 416 95 3300 165
DF-HD-08 Tian-Qiang Complete Mission 2: Destroy Artillery Installations and purchase for 58,000 credits. 320 97 59 1230 88
VP-44S Complete Mission 2: Destroy Artillery Installations and purchase for 124,000 credits. 850 378 112 3080 148
VP-44D Complete Mission 35: Escape and purchase for 231,000 credits.          
Nachtreiher/44E Complete Mission 2: Destroy Artillery Installations and purchase for 84,000 credits. 590 440 92 2320 210
Kasuar/44Z Complete Mission 11: Attack the Watchpoint and purchase for 201,000 credits. 420 392 108 2590 254
VE-44A Complete Mission 27: Destroy the Ice Worm and purchase for 275,000 credits.          
VE-44B Complete Mission 35: Escape and purchase for 306,000 credits.          
HC-2000 Finder Eye Initial part 660 346 98 2670 125
HC-2000/BC Shade Eye Reward for completing 9 Analysis Arena battles (NG+)          
HS-5000 Appetizer Complete Mission 14: Ocean Crossing (NG+) and purchase for 199,000 credits.          
EL-TH-10 Firmeza Complete Mission 11: Attack the Watchpoint and purchase for 177,000 credits. 480 398 88 2570 134
EL-PH-00 Alba Complete Mission 39: Breach the Karman Line          
20-081 Mind Alpha Reach Hunter Rank 10 820 365 103 3350 365
IB-C03H: Hal 826 Achieve ‘Liberator of Rubicon” Ending 930 426 125 3760 215
HC-3000 Wrecker Locate the hidden Part Container in Mission 12: Infiltrate Grid 086 1130 322 55 3800 102

 

Armored Core VI Head Parts Related Links

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Payne Grist
Payne Grist
Payne is a huge fan of JRPGs. SQUARE ENIX owns his heart, especially their 'FINAL FANTASY' series. He is currently studying various mediums of art and Japanese.

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