More

    Final Fantasy XVI: All Curiosities

    Something to remember the journey...

    The Land of Valisthea in Final Fantasy XVI contains many curiosities. What is the purpose of these things? They’re here to help you remember where you came from and what you’ve done.

    These nice little trinkets are perfect reminders of Clive’s journey. Line the Wall of Memories with souvenirs. When you sit back and look at them, reminisce about the good times and steel yourself for the path ahead.

    List

    Curiosity Description How to Obtain
    The Oath A reminder of a promise made, a friendship forged, and a legacy inherited. Complete Main Quest ‘Cid the Outlaw’.
    Ambrosia’s Tack A bespoke saddle and blinders worn by Clive’s childhood chocobo, Ambrosia. Complete Quest ‘The White-Winged Wonder’.
    Martelle Apples A basket of slightly stunted, somewhat sweet apples grown from the blighted earth thanks to the dedication and perseverance of one woman — Martelle. May she rest in peace. Complete Quest ‘The Fruit of Her Labors’.
    Cid’s Goblet According to Otto, Cid never once washed his goblet, despite using it every day for both wine and small beer. Complete Quest ‘Payback’.
    Guardians Scarf A symbol of trust, loyalty, and undying friendship. Complete Main Quest ‘The Flames of War’.
    Continental Censer According to Charon, a censer packed with herbs and ambergris can ward off everything from insects to the plague, protect a home from thieves and demons, and heal any number of ailments, all while bringing love and fortune. Complete Quest ‘An Eye for an Eye’.
    Hanged Man Signboard The emblem of the Hanged Man, the tavern at the heart of Lostwing. The village is a haven for the downtrodden built around a Fallen ruin — one as apt to reveal its secrets as the Hanged Man’s enigmatic tavernkeeper. Complete Quest ‘For Great Justice II’.
    Martha’s Rest Signboard The emblem of Martha’s Rest, personal fiefdom of the Golden Stables’ indomitable landlady. To those with no love for the empire, the settlement stands as an island of safety in a sea of anything but. Complete Quest ‘Rekindling the Flame II’.
    Crimson Caravans Signboard The emblem of the Crimson Caravans — porters of wide renown. They are based in Boklad, where traders from across Valisthea flock to browse the Thousand Tables, and transport their wares either throughout the Dominion, or on down the Crystal Road to the lands beyond. Complete Quest ‘Trading Places II’.
    Charred Sparring Sword Clive’s old sparring sword, salvaged by a faithful friend in the aftermath of the Ironblood invasion eighteen winters past. Complete Quest ‘More than Words’.
    Scholar’s Bonnet Vivian Ninetales’s scholarly headwear, awarded to her upon the completion of her studies at the University of Kanver. Complete Quest ‘An Inconvenient Truth’.
    Stolas Quill Loresman Harpocrates’s best-loved writing implement, whose nib has scribed many a learned tome. Complete Quest ‘A Tail to Tell’.
    Model Airship Mid’s dangerous dream of flight, immortalized in miniature. Complete Quest ‘Aiming High’.
    Winter Mead A potent potable made from honey collected in the Northern Territories’ short shummers and fermented slowly over the next six moons. Said to warm the belly on the north’s cold winter nights. Complete Quest ‘Silver Linings’.
    Rusted Battlehelm Archduke Elwin’s helm, worn during his victorious campaign to quell the northern uprising. Complete Quest ‘Where’s There’s a Will’.
    Snow Daisy Garland A fragrant diadem, handwoven by Jill from flowers picked on the shores of Oillepheist Bay. Complete Quest ‘Priceless’.
    The Triuinity Accord Signed by representatives from Rosaria, Dhalmekia, and Sanbreque, this mutual accord sets the stage for a new age in Storm if not officially, then at least in spirit. Complete Quest ‘Three’s Company’.
    Briar’s Kiss Signboard The emblem of the Briar’s Kiss, pride of Dalimil. The forge is almost as popular with traveling merchants as the trading post’s famous healing baths, where the weary can soak away their saddle sores on the way to Drake’s Fang. Complete Quest ‘Lines in the Sand II’.
    Clayhearth Signboard The emblem of the Undying’s headquarters in Tabor. The village is home to the finest leatherworkers and lapidaries in Dhalmekia, who are little aware that their affable new neighbors are members of a secret society sworn to serve the Phoenix. Complete Quest ‘Duty Undying II’.
    Veil Signboard The emblem of the Veil, Northreach’s far-famed house of ill repute. The town is the gateway to the imperial capital of Oriflamme, where waves of old money and new lap against the opposing sides of the great wall. Complete Quest ‘Under New Management II’.
    Medicine Chest A beautifully carved chest that opens to reveal countless compartments full of tonics and tinctures. Speak to Tarja during Main Quest ‘Back to Their Origin’.
    The Circle of Malius A mysterious Fallen artifact afforded to Clive for besting the trials of the chronoliths and mastering the abilities granted to him by the Eikons. Complete every Chronolith Trial

    Final Fantasy XVI Curiosities Related Links

    Purchase the game from here!

    Keep an eye out for more top-notch coverage of Final Fantasy XVI right here at Final Weapon!

    Be sure to check out our extensive Final Fantasy XVI coverage!

    Payne Grist
    Payne Grist
    Payne is a huge fan of JRPGs. SQUARE ENIX owns his heart, especially their 'FINAL FANTASY' series. He is currently studying various mediums of art and Japanese.

    Latest articles

    Latest Articles