Marvelous announced Loop8: Summer of Gods has been delayed to June 1 for Nintendo Switch, PlayStation 4, and Xbox One. Additionally, the PC (Steam) version has been delayed to June 6.
Loop8: Summer of Gods was delayed from its original March 16 release date since the development team needs to implement further improvements. The western release was originally planned for spring 2023, but the delay may push the game to summer 2023 worldwide.
Here’s an overview of the game via XSEED Games:
Loop8: Summer of Gods is a narrative-driven, time traveling RPG using an emotion-based AI system, where the players’ decisions and interactions with other characters impact their emotions and how their stories unfold. These interactions can also impact how allies perform during combat, creating a unique experience for players as their decisions can change the outcome of battle. With the power to travel back in time, players can rectify mistakes or chart a new path forward to explore the myriad possibilities of an August that never ends.
A coming-of-age adventure, Loop8: Summer of Gods follows protagonist Nini and his classmates as they try to defeat the Kegai, demonic entities who have forced humanity to the brink of extinction. Raised on a failed space station known as “Hope,” Nini returns to Earth to spend his summer in Ashihara, one of humanity’s last remaining sanctuaries. Gifted with “Demon Sight,” Nini can use his special connection to the gods to reset the world, with each loop allowing him and his allies to relive the 8th month over and over until they get it right…or the Kegai overwhelm them entirely.
The team behind Loop8: Summer of Gods includes senior producer Yoichi Miyaji (Lunar series, Grandia series), game designer Yuri Shibamura (Gunparade March, Touken Ranbu), character designers En Morikura (Kizuna Ai) and Shingo Adachi (Sword Art Online), mascot character designer Ryudai Murayama (Sakuna: Of Rice and Ruin), concept artist Kitsuneiro (Amatsu Kitsune) and composer Noriyuki Iwadare (Ace Attorney series).