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    Teenage Mutant Ninja Turtles: The Cowabunga Collection Update Adds Online Play For Turtles in Time

    Various adjustments and bug fixes applied.

    Konami and Digital Eclipse released the first major update for Teenage Mutant Ninja Turtles: The Cowabunga Collection, which adds online play for Turtles in Time.

    The new Teenage Mutant Ninja Turtles: The Cowabunga Collection update changes the Nintendo Switch icon displayed on the home menu and adds additional joystick support to the PlayStation 4 version. Additionally, a number of enhancements and bug fixes were applied to improve the overall game experience.

    Patch notes are available below via Game Informer:

    New Additions
    • Home Menu icon changed to the box art. (Switch)
    • PS4 arcade controller is now supported. PS4 joystick support has now been implemented (PS5)
    • Xbox arcade stick is now supported. Xbox joystick support has now been implemented (XB1/XSX)
    • When creating an online lobby, the player can now set the lobby size for the two arcade games. Host can limit it to 2, 3, or 4 players.
    • When creating an online lobby, the player can now set the frame delay to “Automatic”. When this is set, the input lag adjusts according to the number of players.
    • A new enhancement added to SNES and Super Famicom TMNT: Tournament Fighters. Ultimate-Attacks can now be enabled in Story Mode ON/OFF.
    • A new enhancement added to Super Famicom TMNT: Tournament Fighters. “Group Mode” can now be enabled ON/OFF. (Only available in the Japanese version.)
    • A new enhancement added to Arcade US/JP Teenage Mutant Ninja Turtles. Number of lives per coin can be adjusted from 1-5.
    • A new enhancement added to Arcade US Turtles in Time. Number of lives per coin can be adjusted from 1-8.
    • A new enhancement added to Arcade US/JP Teenage Mutant Ninja Turtles. Difficulty can be adjusted.
    • A new enhancement added to Arcade US Turtles in Time. Difficulty can be adjusted.
    • A new enhancement added to Arcade US Turtles in Time. Game Loop can now be turned ON/OFF. While ON, the game will restart from the beginning after the credits.
    • New button action added to “Arcade US/JP TMNT”, “Arcade US Turtles in Time”, “SNES/Super Famicom Turtles in Time”, and “Genesis/MegaDrive Hyperstone Heist”. Players can now assign a button to “Special”. This button presses “Attack” and “Jump” together to make it easier to do special attacks.
    • A new color enhancement added to all Game Boy games. Added GBC Mode ON/OFF. A new “Color Palette” option added to the Pause Menu for all Game Boy games. In addition to other filters, players can choose between 4 color palettes, 1. black and white, 2. Game Boy green, 3. Game Boy Pocket green, 4. Game Boy Light blue.
    • Audio for various games and the Main Menu adjusted
    • Additional pages for NES Tournament Fighters and GEN Tournament Fighters added to the Strategy Guide.
    • Additional page for GEN Tournament Fighters and GEN Hyperstone Heist added to the Strategy Guide.
    • Visual settings are saved per game.
    Issues Fixed
    • German translation for “Punch repeatedly” for Strategy guide page 11 has been fixed.
    • In the music player, the cassette tape icon for the arcade TMNT show now shows the correct icon.
    • On page 5 of the Strategy Guide (SNES Turtles in Time), Turtle Tip 3 screenshot has been replaced.
    • In SNES Turtles in Time, Stage Select enhancements now works even after settings are changed in Options.
    • In Hyperstone Heist, Stage Select enhancements now works when selecting 2 players.
    • Easy Menu Navigation enhancement for TMNT III Manhattan Project (NES) / TMNT 2 The Manhattan Project (Famicom) now work.
    • Extra Credits enhancements to SNES Tournament Fighters now work.
    • SNES Turtles in Time manual in the museum now includes missing page 18-19.

    Lastly, Teenage Mutant Ninja Turtles: The Cowabunga Collection is available now for Nintendo Switch, PC, PlayStation 4, PlayStation 5, Xbox One, and Xbox Series X|S

    Soul Kiwami
    Soul Kiwami
    Raul Ochoa, a.k.a. Soul Kiwami, is the Deputy Editor in Chief of Final Weapon and a News Writer at Game Rant. With a passion for the Japanese gaming industry, Raul is a huge fan of Nintendo Switch, PC hardware, JRPGs and fighting/action games. business email: soul@finalweapon.net

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