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    FRONT MISSION 1st: Remake Version 1.0.3 Update is Available Now

    Tons of improvements and bug fixes.

    Forever Entertainment and Square Enix announced the FRONT MISSION 1st: Remake version 1.0.3 update is available now for Nintendo Switch new features and bug fixes.

    Patch notes for the version 1.0.3 update of FRONT MISSION 1st: Remake are available below, courtesy of Forever Entertainment:

    Added:
    • “Battle speed” option
    • Statistics comparison before combat
    • Alternate route seeking by the AI when the target cell is occupied by an ally (only in Modern Mode)
    • DPAD navigation in scenario map tile by tile
    • Direct attack on enemies by selecting the red square on the scenario map
    • Save panel after the campaign is completed (no autosave deletion)
    • Death animation on the arena when BODY is destroyed
    • A “thank you” sound after a purchase in a shop.
    • Minigun animation when firing
    Improvements:
    • Katakana and hiragana characters are now available when entering name
    • More seamless transition from the map to combat.
    • Improved Wanzer jumping animation
    • CHAFF is constantly hitting, and the defender does not perform guard animation.
    • Better music looping
    • Music is paused before combat and resumed after combat
    • When attacking “only body” machines, the DUEL and GUIDE skills do not appear
    • Changed “open command menu” from Y to B button.
    • Improved the workshop’s ambient sounds
    • Player now returns to enemy selection after combat in the arena
    • Localization tweaks
    Fixed:
    • Incorrect MISS and GUARD text position on the arena when attacking from afar
    • Bug with the GUARD value when equipped with a missile launcher
    • USN 10 scenario bug (cannot complete the mission if all enemies are killed before the third turn)
    • Sorting bug in the workshop (wrong item purchased after sorting)
    • Enemies no longer try to attack with destroyed arms
    • Enemies will now attack with only one arm destroyed
    • DOUBLE and SWITCH skills sometimes softlocking the game
    • Shop setup bug (a grip weapon was not added to the stash after purchasing an arm with an internal weapon)
    • Bug when rockets or bullets pass through the ground
    • When using an ACID item, the shoulder weapon and shield were not affected – Bug with incorrect shoulder weapon type in setup after shield mounting – Other minor bugs
    Soul Kiwami
    Soul Kiwami
    Raul Ochoa, a.k.a. Soul Kiwami, is the Deputy Editor in Chief of Final Weapon and a News Writer at Game Rant. With a passion for the Japanese gaming industry, Raul is a huge fan of Nintendo Switch, PC hardware, JRPGs and fighting/action games. business email: soul@finalweapon.net

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