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    Sword and Fairy: Together Forever ‘Combat’ Trailer

    In-depth details into the combat system.

    Eastasiasoft released a new trailer for Sword and Fairy: Together Forever, highlighting the game’s combat system.

    Here’s an overview of the game’s combat system, via Eastasiasoft:

    One of the biggest advancements in Sword and Fairy: Together Forever is its shift to fluid real-time combat rather than the turn-based mechanics of its predecessors. Enemies are visible on the field, allowing players to attack or attempt to avoid battles.
    Once engaged, combat is fast and frenetic as players unleash combos that grow lengthier and more powerful as characters level up. Each party member possesses unique skills that make them indispensable, and an element can be assigned to further customize and balance team composition. The player can also swap between characters that they’re actively controlling, allowing for complete control of the battlefield in any situation.
    Epic boss battles require quick-thinking strategy and feature “quick time events” that allow players to inflict bonus damage in cinematic style, while precise evasion slows time temporarily and leaves the enemy open to counterattack. Interwoven with intuitive controls, all these mechanics represent a massive leap forward for Sword and Fairy: Together Forever and make it a perfect jumping-on point as the series enters a new era of action RPG combat.
    Sword and Fairy: Together Forever is originally developed by Softstar Technology (Beijing) Co., Ltd. Eastasiasoft Limited will publish digitally in the west. This new console version of the game will feature four exclusive outfits and a weapon appearance not available in the original PC release. US & EU physical editions for PS5 and PS4 are also in the works with more details to be announced soon.

    Combat Trailer

    Sword and Fairy: Together Forever releases on August 4 for PS4 and PS5. Lastly, the PC (Steam) version is available now.

    Soul Kiwami
    Soul Kiwami
    Raul Ochoa, a.k.a. Soul Kiwami, is the Deputy Editor in Chief of Final Weapon. With a passion for the Japanese gaming industry, Raul is a huge fan of Nintendo Switch, PC hardware, JRPGs and fighting/action games. business email: [email protected]

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