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    RPG Maker Unite details new Switch Line feature

    Gotcha Gotcha Games revealed new details regarding features found in RPG Maker Unite. The Switch Line feature visualizes the relationships between event triggers and maps. By doing so, developers may easily manage these assets for their project. Additionally, Gotcha Gotcha Games revealed the release date for PiXel Scaler tool.

    Read up on all the important details below:

    ■Switch Line – Another Feature of Outline Editor that Visualizes
    Relationships between Event Triggers and Maps for Easy
    Management!
    As all users are familiar, an RPG game consists of many events, and
    many events often only appear when the player has performed a certain action. The conditions that the game checks and triggers the next event
    in a game is called a “Switch”.
    As a project gets more ambitious, so too will the number of events, to
    make a compelling game. Naturally, this means Switches would also
    increase in order to control these events. In order to make the
    management operation more accessible, the “Switch Line” – another
    feature of the Outline Editor we introduced in April, is your new friend in RPG Maker Unite!
    RPG Maker Unite
    (Switch Line is similar to the Outline Editor we introduced in April – a feature that visually connects maps and switches for improved tracking!)
    RPG Maker Unite
    (Switch numbers and the Event IDs they are related to are now easy to follow visually! Clicking on the Event ID also takes user to the Event Editor directly, allowing quick access!)
    RPG Maker Unite
    (Setting Key Items as a Switch is also possible!)
    Switch Line is a very convenient feature that really helps make game progression
    control easy especially when a project gets more complex, filled with multiple
    switches and key items!
    It is also great for those who wish to take a break in the development process, and greatly reduces the catch-up time when resuming!
    ■Announcing the Release Date for the Official Tool “PiXel ScaLer”!
    We are thrilled to announce that PiXel ScaLer, the mini-tool that we
    mentioned before that could resize and past graphical assets into RPG
    Maker Unite specs, will be hosted in our RPG Maker Unite website and
    become available for download on June 30th! Creators who cannot wait
    to convert assets for RPG Maker Unite should definitely give it a try!
    RPG Maker Unite
    ■Introducing the Last Two Default Characters!
    Today we are introducing the last two characters used in the Default Game!
    Rosemary is a Paladin, acting as the Knight Commander of the Holy City and she is known for unmatched bravery in battle! Her iconic red-purple hair makes her a
    very recognizable presence in battle!
    RPG Maker Unite
    (Victory Animation)
    The seventh and last party member is Rengnar. A calm Cataphract (Heavy Cavalry) who is the leader of the Royal Knights!
    (Weapon Swing Animation)
    ■4th Dev Log and Fan Q&A
    As with our previous News announcement for RPG Maker Unite, we have also posted
    Dev Log #4 and Q&A in our Steam Community Page. For those interested in
    understanding more about the Switch Line, please be sure to check it out too!
    Dev Log #4:
    https://store.steampowered.com/news/app/1650950/view/5112163099081905321

    RPG Maker Unite is coming soon to PC via Steam.

    Soul Kiwami
    Soul Kiwami
    Raul Ochoa, a.k.a. Soul Kiwami, is the Managing Editor of Final Weapon and a Games Writer at Game Rant with four years of writing and editing experience. Raul is passionate about the Japanese gaming industry, and he's a huge fan of Nintendo Switch, PC hardware, JRPGs, and fighting games. business email: [email protected]

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