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    Interview: MyDearest CEO Kento Kishigami talks about VR, DYSCHRONIA: Chronos Alternate, and Switch development challenges

    Recently, Final Weapon had the opportunity to talk to MyDearest CEO Kento Kishigami about VR and upcoming projects such as Project: Gathering and DYSCHRONIA: Chronos Alternate.

    Soul, Deputy Editor in Chief: What was the inspiration behind Project: Gathering?

    Kento Kishigami, MyDearest CEO: There has been a huge increase in the number of VR games players. With such a huge player base it’s a matter of time that a big multiplayer game that connects the players so they can play together appears and, well, we want to be the ones that make that big multiplayer game!! That’s how Project: Gathering was born.

    Since Project: Gathering is a community effort, what’s the best way fans can contribute?

    We want players to join the alpha and beta version of the game so they can share their opinions and feedback with us to make along the best game ever created! This is a game we want to make hearing the community actively.

    Would MyDearest be interested in revisiting the other two projects later once the chosen game is decided and developed?

    Of course! There are many chances we’ll run other projects too, not only the game that will be chosen in Project: Gathering. For example, just in Project: Gathering we originally had 50 projects an only 3 were chosen, but all of the proposal were good enough to be considered so, yes, there’s a chance for that.

    What were some goals in mind during development of DYSCHRONIA: Chronos Alternate Episode 1?

    We want to create the experience that mixes perfectly story-telling and what only VR can offer in one game.

    A Switch version of DYSCHRONIA: Chronos Alternate is coming. What are some development challenges being faced with bringing the VR title to Switch?

    Dyschronia is a single player game and that makes it easier to adapt most of the features that the VR version offers to the Switch one but there are indeed several challenges. If I have to pick the biggest one it’d be the difference of controllers between both version. They are completely different so adapting the way a player moves in the game from VR to Switch is being challenging.

    When can fans expect more news about DYSCHRONIA: Chronos Alternate?

    Don’t forget to check Upload VR Showcase but you’ll be hearing about Dyschronia much more during this summer!

    2022 is filled with lots of great games so far. What is the most recent game you’ve played, and what games are you currently looking forward to?

    From the VR titles I’d say Nock without a doubt, I love it! I’m looking forward to RUINS MAGUS too, from another Japanese VR studio.

    DYSCHRONIA: Chronos Alternate Episode 1 releases this summer for Meta Quest 2. Switch and PC versions are coming soon.

    Soul Kiwami
    Soul Kiwami
    Raul Ochoa, a.k.a. Soul Kiwami, is the Deputy Editor in Chief of Final Weapon. With a passion for the Japanese gaming industry, Raul is a huge fan of Nintendo Switch, PC hardware, JRPGs and fighting/action games. business email: [email protected]

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