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    Dragon Quest X Offline producer Takuma Shiraishi shares new details about the game’s battle system, story and more

    During a recent Dragon Quest X 9th Anniversary program, Dragon Quest X Offline producer Takuma Shiraishi shared new details about the upcoming Offline version of the game. This includes details about the game’s battle system and story. Check out more details below, translated by Gematsu:

    Q1: Why did you change the appearance from Dragon Quest Online?

    The world and map originally designed for Dragon Quest X Online were changed to a scale suitable for Dragon Quest X Offline.

    Dragon Quest X Offline

    Dragon Quest X Offline

    Dragon Quest X Offline

    Dragon Quest X Offline

    Dragon Quest X Offline

    Dragon Quest X Offline

    Q2: How far does the story go?

    As the subtitle suggests, we’re only going as far as “Rise of the Five Tribes” at first. However, the story continues beyond that in Dragon Quest X Online, so we’re hoping to do something about that… But nothing has been decided yet and I don’t have any information to share.

    Q3: Will event scenes be voiced like those in Version 5 of Dragon Quest Online?

    Yes.

    Q4: How about the battle system? Is it the same as Dragon Quest Online‘s “action interruption” system?

    It uses a turn-based command battle system like traditional Dragon Quest games. Further details will be announced at a later date.

    Dragon Quest X Offline releases in Japan sometime in 2022. Stay tuned at Final Weapon for the latest Japanese gaming news and updates!

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    Soul Kiwami
    Soul Kiwami
    Raul Ochoa, a.k.a. Soul Kiwami, is the Managing Editor of Final Weapon and a Games Writer at Game Rant with four years of writing and editing experience. Raul is passionate about the Japanese gaming industry, and he's a huge fan of Nintendo Switch, PC hardware, JRPGs, and fighting games. business email: [email protected]

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