Obsidian Entertainment has announced that The Outer Worlds update 1.2 is out now for Switch! This update brings optimizations to the game along with some fixes. Check out the patch notes below:
Features included in this update:
Implemented a half-resolution SSAO
Implemented Clouds in Skybox
Replace SSR with SphereReflectionCapture
Disabled subsurface profile shading
Added Depth of Field to Conversation Camera
Changes and Fixes included in this update:
Limited the max instance count for sounds to improve CPU performance
Adjusted the volume threshold for sounds to improve CPU performance
Packed textures to save memory
Optimized materials for the environment and terrain
Optimized and added more vegetation to the world
Added details to the world buildings
Used normal map textures instead of triangles for objects
Re-designed some buildings
Meshes rebuilt for improved visuals
Lightmap texture streaming rebuilt
Fixed character AI issues
Improved the streaming performance to fix the building dark issues players experienced and some texture blur issues
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