Arekkz Gaming recently spoke with Capcom Community Manager Josh Dahdrai and the interview sheds light on more features coming with Monster Hunter Rise. The game features seamless exploration that was built upon by Monster Hunter World, the previous title in the series. Players from Monster Hunter World can expect the same sort of post-launch support for Rise which is very promising! Here are more details courtesy of Nintendo Everything:
– Built upon the seamless exploration of Monster Hunter World
– Players and monsters can move between areas without loading screens
– More creatures will be shown in the coming months
– One of the game’s features is the broad variety of monster types
– Free content after launch
– Using RE Engine reconfirmed
– Targeting 30 frames per second
– Traditional but fresh Monster Hunter experience
– Retains all of the DNA of the Monster Hunter series
– Not considered a derivative or spin-off title
– The Monster Hunter team is more interested in naming the products in a way that represents what they have to offer
Monster Hunter Rise releases on March 26th for Switch. Stay tuned at Final Weapon for the latest Japanese gaming news!