Microsoft took to Xbox Wire today to talk a bit how things are going with backwards compatibility and Xbox Series X. Jason Ronald, Director of Program Management for Xbox Series X, walked us through how things are going, specifically mentioning thousands of games are going to be available for the Xbox Series X at launch. You can read his statement below.
Xbox Series X is our fastest, most powerful console ever, designed for a console generation that has you at its center. This means a high-fidelity gaming experience enclosed in a quiet and bold design, with the ability to discover thousands of games across four generations, all with more playing and less waiting.
Whether it’s empowering amazing creators at our 15 Xbox Game Studios, fueling game discovery with Xbox Game Pass, or expanding what and where you can play with Project xCloud, Team Xbox stands for frictionless pathways between players and the best experiences our remarkable art form has to offer. Xbox Series X represents that same commitment for players who want immediate immersion in games that also look and feel better than ever.
Jason also talked about how these games will be performing, which seems to be better than ever thanks to the Series X’s architecture. Some games will have doubled frame rate, going from 30 to 60 or 60 to 120. The games all run native with the full power of the console, no underuse of the CPU or GPU.
Beginning with Xbox One X, the compatibility team developed brand new innovations that could be applied to a hand curated list of titles to enhance them even further than what was possible when they were first created. Techniques such as the Heutchy method, which enables titles to render with increased resolutions up to 4K, or applying anisotropic filtering to improve the final image quality bring these classic games up to modern standards, better than ever before.
With all of the additional power and advancements of the Xbox Series X, the compatibility team now has a veritable playground of new capabilities to innovate and push the limits of game preservation and enhancement. The compatibility team has invented brand new techniques that enable even more titles to run at higher resolutions and image quality while still respecting the artistic intent and vision of the original creators. We are also creating whole new classes of innovations including the ability to double the frame rate of a select set of titles from 30 fps to 60 fps or 60 fps to 120 fps.
Xbox Series X launches Holiday 2020. Keep it here at Final Weapon for all your gaming news!