Atelier Ryza producer Junzo Hosoi explains the game’s more realistic approach to art-style

    Atelier Ryza producer Junzo Hosoi spoke with Nintendo Everything. Hosoi spoke about the game’s direction in artstyle. Atelier Ryza has a new artstyle approach for the series and an entirely new entry. Gust decided that it would be best to make adjustments to visuals and graphical elements. This game serves as the first major change for the series since the Arland games. Here’s the full excerpt from Nintendo Everything:

    “We decided to take a realistic approach instead of continuing on with the way the game has looked from the Arland series – to really take a new approach to it – especially since it’s a new entry in the series. We wanted to really give it something new – a new look as well, so we really looked at the lighting and the shadows and the graphical elements. Also for the design of the characters, we decided to change the way that the characters are designed, and with a new look to the character. The way the field is represented in the game will change as well.”

    Atelier Ryza releases on October 29th for PS4, Switch and PC. Stay tuned at Final Weapon for the latest gaming news!

    Soul Kiwami
    Soul Kiwami
    Raul Ochoa, a.k.a. Soul Kiwami, is the Managing Editor of Final Weapon and a Games Writer at Game Rant with four years of writing and editing experience. Raul is passionate about the Japanese gaming industry, and he's a huge fan of Nintendo Switch, PC hardware, JRPGs, and fighting games. business email: [email protected] | Muck Rack:

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