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    Mihoyo reveals some new features coming to Genshin Impact with version 1.2, announces new gliding event

    Genshin Impact is ever-evolving and version 1.2 will include more features/changes. Additionally, Mihoyo has announced a new gliding challenge event for Genshin Impact. Check out the latest Developer Discussion below:

    Q1: I wish there was a private chat function, so I could chat to friends before entering their worlds.
    A1: A chat function is coming in Version 1.2. Travelers who have unlocked the friend system can chat with friends from the Friends screen or via a shortcut button.
    If your friend is offline, they will receive your message the next time they log in.

    Q2: My friends keep changing their nicknames all the time and I can’t remember who is who. I wish I could add a note.
    A2: In Version 1.2, Travelers will be able to select a friend’s avatar and add a name for them in a note. The name you add will show up in your friends list and in chats, and only you will see the name you have given them. Hopefully that will make it easier to remember who’s who!

    Q3: I wish that I could add a trackable pin so that after closing the map I know which way to go, just like with quest objectives. It gets annoying having to repeatedly open the map and check on a journey because you keep going off track along the way.
    A3: The developers are planning to release a trackable map pins feature. Travelers will just need to select a Custom Pin from the map screen and choose Navigate. Only one pin can be tracked at one time.

    Q4: I wish I could repeat a Domain without having to leave and re-enter.
    A4: In Version 1.2, Travelers will be able to choose to repeat a Domain challenge from inside the Domain. No more leaving and re-entering!

    Q5: I frequently miss out on Domain and Ley Line blossom drops. Having to manually collect them is very inconvenient.
    A5: The developers have improved the Domain and Ley Line Outcrop rewards system. From Version 1.2, you won’t have to collect the drops yourself because they’ll be added straight to your Inventory.

    Q6: I want a dialog auto-play option.
    A6: …And the developers have almost finished making it! An auto-play option for dialog will be added in Version 1.2.
    When the Auto option is selected, dialog will automatically progress to the next line once the current line’s audio finishes playing. When dialog options appear, it will pause to allow Travelers to respond, then continue to auto-play as before.
    *Also, there’s now an option to skip the animation on the BP screen~

    Q7: I wish there was a place to view the dialog for quests I have already completed. Sometimes it’s nice to go back over the story.
    A7: Version 1.2 adds the Travel Log section to the Archive. All dialog (text and audio) from previously completed Archon Quests and Story Quests will appear here. This way, Travelers can re-read and play back the dialog from completed quests.

    Q8: In Co-Op Mode, progress is interrupted when a player quits the game. Can this be improved?
    A8: The developers hear you loud and clear, Travelers! In the next version, Travelers are free to leave Co-Op Domains at any time without interrupting the battle for other Travelers. Also, during Co-Op sessions, the host will be able to disband the Co-Op Team just by returning to Single Player Mode. After the team is disbanded, Travelers’ own game progress will be restored.

    ***Last But Not Least***
    After the developers let us have one final peek at their notebooks, it turns out that in Version 1.2, Travelers will be rewarded with 1 Acquaint Fate each time they ascend a character at level 20, 50, or 70!
    And for any previous characters that Travelers have ascended, you can claim the Acquaint Fate rewards from the Ascension Materials Preview screen.

    The weather is getting colder these days. Look after yourselves, Travelers! (And stay away from snowy mountains! They’re just not safe…)
    Well, that marks the end of this Developer Discussion. Watch this space for more info on upcoming systems and characters! We certainly wouldn’t want you missing out on any juicy details~

    The gliding challenge event begins on December 4th and includes various rewards! These rewards range from battle pass points to primogems. Players must be Adventure Rank 20 or up to participate. More details are provided below:

    Hughes the adventurer is a Wind Glider enthusiast. He’s traveling the world, and it seems he has discovered a few perfect gliding spots recently…

    〓Event Duration〓
    2020/12/4 10:00:00 — 2020/12/14 03:59:59 (Server time)

    〓Eligibility〓
    Reach Adventure Rank 20 or above, and complete Hughes’ quest “Fly High”.

    〓Event Rewards〓
    During the event period, Travelers can complete time-trial Gliding Challenges to win Talent Level-Up Materials, Primogems, Mora, and Hero’s Wit!
    New event-related BP Missions have been added to Fading Star. Complete them to receive BEP.

    〓Event Gameplay〓
    During the event, a new gliding course will be unlocked each day.
    The final score for a given course will be determined by the time spent to complete the course and the number of insignias collected along the way.
    Rewards will be determined by the final score achieved at the end of the challenge.

    Talk to Hughes the adventurer at the specified location and interact with the nearby mechanism to begin the “Gliding Challenge” event.
    Each day, you can attempt the same course as many times as you like to set a new high score.

    During Gliding Challenges, you can use the Ascend skill while in flight. Using this skill will cause you to fly a certain distance directly upwards.

    During Gliding Challenges, you can collect particles in the air to charge up your Sprint ability. Once fully charged, use this ability to hurl yourself forward through the air.

    You can store up to a maximum of two full Sprint charges.

    If you spend too long on a challenge or land for too long, you will fail the challenge and have to restart.
    During the challenge, pay attention to your altitude and remaining skill charges, collect enough particles, and utilize your skills at critical moments to speed through the course.
    You will encounter various obstacles in “Gliding Challenge” courses to test your ability to navigate in the skies.
    Wind Breakers are unusual Anemo rings that do not allow any wind to pass through them. Perhaps it’d be best to find a way around these strange rings.

    Dusty Balloons are filled with dirty air. If you collide with one, the resulting dust cloud will hinder your view.

    Just as their name implies, Explosive Balloons are hazardous items that can explode. If you happen to collide with one, the resulting explosion will send you hurtling through the air.

    If you want a smooth flight through each course, perhaps it’d be best to find a way around all these obstacles.
    That’s all the latest details for this event! Stay tuned for future notices about new event gameplay and details!

    Mihoyo is planning and developing a lot of content for Genshin Impact so fans will have plenty to check out soon. Stay tuned at Final Weapon for the latest Japanese gaming news and updates!

    Soul Kiwami
    Soul Kiwami
    Raul Ochoa, a.k.a. Soul Kiwami, is the Managing Editor of Final Weapon and a Games Writer at Game Rant with four years of writing and editing experience. Raul is passionate about the Japanese gaming industry, and he's a huge fan of Nintendo Switch, PC hardware, JRPGs, and fighting games. business email: [email protected]

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